Part 1 - FF3 Walkthrough A. The World of Balance Walkthrough - 1. The Story Begins - 2. A Fork in the Road - 3. Reunited - 4. The Search for Terra - 5. The Opera House - 6. Magitek Factory - 7. To the Sealed Gate - 8. Search for the Espers - 9. The Flying Continent -10. What you should have done by now -11. A few tips and secrets B. The World of Ruin Walkthrough - 1. Stranded on a Deserted Island (Celes) - 2. Search for The Others (Sabin) - 3. Edgar! - 4. A New Airship (Setzer) NOTE: FROM THIS POINT ON, THE GAME IS VERY NONLINEAR. Because of this, order is given in a suggested manner. - 5. Cyan's Grievances (Finding Cyan) - 6. Face to Face With Phunbaba (Terra) - 7. To the Veldt (Gau) -8a. Save Shadow -8b. Save Relm - 9. Strago and Ebot's Rock -10. Mog Lives! (Mog and Umaro) -11. Phoenix Cave (Locke) -12. Fanatics' Tower -13. Cyan's Dream -14. Ancient Castle -15. Finding That Mimic (Gogo) -16. Kefka's Tower -17. Did you get these elusive items? -18. A few more tips and secrets Part 2 - Monster List (SethWHardy) Part 3 - Item, Weapon, Armor, and Relic List Part 4 - Advanced Battle Tactics and "The Best" of FF3 Part 5 - Misc. Info (Various Authors) A. Special Character Skill Notes D. Rage List E. Sketch/Control List G. Final Fantasy 3 Multiplayer H. Vehicle Controls I. Colosseum List J. Spell List K. Esper Stats L. Esper Locations M. Character Desperation Moves N. Dragon Locations P. Banquet Scoring Scheme R. EASY Exp. S. Vanish/Doom/X-Zone T. Easy Status Recovery U. Saving when not on a Save Point V. Revivify the Undead W. Un-Icing your Friends! --------------------------------------------------------------- PART ONE-FF3 Walkthrough --------------------------------------------------------------- By King Kung I chose to write a direct walkthrough, though it is still divided into sections for quick reference. Basically, a really lazy person can just follow this guide through the entire game, though that wouldn't be very much fun. Use this at your own risk, as spoilers will undoubtedly be abundant. In fact, you should probably save this as a last-ditch rescue kit or for when you have completed the game. ***THE WORLD OF BALANCE WALKTHROUGH*** (1) The Story Begins As Terra, Vicks, and Wedge, head north through Narshe. You will fight guards along the way, which are easily defeated by the Fire Beam or in groups with Terra's BioBlaster. If you get severely injured, use the Heal Force, Tonic, or Terra's Cure spell. Remember to save at the first opportunity, because you don't want to repeat the intro again should an upcoming battle leave you defeated. You will fight your first boss: the Whelk. During the battle, remember not to use the Bolt Beam (he fights back if you do), and to avoid hitting the shell. Have Terra use TekMissels, while the other two shoot the Fire Beam. When the creature goes back into its shell, use the Heal Force to get back HP, or wait until he reappears. Continue until it dies. The frozen Esper will kill Wedge and Vicks, then knock Terra unconscious. When you wake up, explore the house's clock, as it holds a valuable Elixir, then head out the back door. There's only one way through the cave, so follow it. Be sure to save your game and open up the treasure chests (or save them for later in the game). Eventually the guards will corner you, and you'll fall through the floor. Enjoy the little cinema scene flasback to Terra's past. Locke will make his entrance. He'll come to Terra's rescue, with the help of those ever cute Moogles. In the group battle, switch to the group that has Mog in it (no, he doesn't join you right now). When he learns his first dance, use it to waste the other enemies (including the Marshall at the end). Before killing the Marshall, unequip Mog so that Edgar can use his weapons later. Upon completion, Locke will bring Terra out of the cave, and through a secret passage that will be important later. From there, leave the town and save your game, or explore the Beginner's Guild to learn the basic functions of the game. Head straight for Figaro Castle (it's to the south in a desert). Upon arrival, be sure to visit the item and tool shops. There you should buy plenty of Tonic and the second two tools for Edgar. Talk to Edgar and explore the castle. An old guy will tell you about Edgar's brother, Sabin. After the cinema scene, return to the throne room and talk to Edgar. After the brief actions, follow Locke to a bedroom (nothing happens there you sicko!) When Kefka storms the castle, you'll escape on Chocobos. Fight the M-Tek Armors that Kefka sends at you, using Edgar's AutoCrossbow and Terra's Fire spell. Cinema time. Ride to Figaro Cave (to the southeast), and save your game. Enter the cave and be sure that you visit the recovery spring (with the turtle in it). Don't worry about the passage on the other side, you'll reach that later. Continue through a doorway, and head to your left. Decide whether you want to collect the treasures here or save them for later. If so, go upstairs and open the treasure chest. Head back down, then to your right, and down. Pick up the treasure chest in the alcove to your right. Before going up those stairs, go to your left and find the treasure chest. Then go back to the stairs, go up, head downwards, and go down another set of stairs. Exit the cave. Head southeast to South Figaro. Save your game outside, then enter. Go meet Shadow (you'll meet again after the river ride), then explore the town. There are treasures in almost every barrel and crate. Don't miss the one behind the Chocobo stable, and in the barrel on the walkway above it. Next, go into the big house at the north of the town (this is the rich man's house). In the room that's drafty, walk behind the bookshelf and down some hidden stairs. Head down the next flight. In the hallway, walk to the right, then, when it goes down, walk through the wall, then to your right down a hidden flight of stairs for some nice relics. Continue exploring the rest of the hallway for a truckload of money, then go back to the entry hallway of the rich man's house. Go through the right door (not the one you came in from), and exp- lore the barrels there. Walk behind the house to find a hidden passage, and explore that room for some goodies. There's a hidden door at the very bottom of the room. It takes you to the old cider guy's house (remember that he wants cider for later). Exit there, then go to the item, armor, and weapon shops. Buy all the equipment you need (you should have enough money), then leave the town. If you wish, you may rent a Chocobo and take it to Sabin's Cottage (north of S. Figaro), which is suggested if you want some drama. Head for Mt. Kolts (to the east). You should build your members up 2 or 3 levels outside, then use a tent, save, and enter. The enemies here are pretty strong, so, when you get the opportunity, use a tent and save. At the entrance, go behind the large rock and outside for some treasure. Go back, then head up. Check the right wall for another passage that leads to a VERY usefull Atlas Armlet. Follow the pathway (it's very linear), save your game at the designated spot, then continue until you reach Vargas. Defeat his bears, then attack him while Terra heals the party. After a while, Sabin will jump in, and the others will be blown away by one of Vargas' techniques. Fight Vargas with the Fight command (or you can perform a Blitz immediatley). When it tells you to do the Blitz, do so (duh). If you're having some trouble, see the closing remarks of this section for the easiest way to perform the Pummel Blitz. When you beat him, head out of the cave, grabbing the treasure chest on your way. Once outside, head north to the Returner Hideout. Explore it with Terra (make sure to get the treasures in the top room and its right wall for a White Cape) and see the closing remarks before you talk to Banon outside. Whether you accept his offer right away or wait has some significane in the item you receive. Locke will leave the party, and then you'll be in a group with Banon, Terra, Edgar, and Sabin. Go back into the hideout to buy some items and stop at the inn. Then head out on the river. It doesn't really matter what ways you choose to go (although if you choose right at the first intersection, you'll fight more enemies, and if you keep going to the left at the second, it'll be a USEFUL neverending loop). Make sure that you have Banon use Heal during battles, that he's in the back row, and that you save your game at every opportunity. Eventually you'll reach Ultros. Have Terra use Fire, but beware: Ultros will blind you if she does. Make Banon use Heal every time he attacks, while Sabin uses the Aura Bolt Blitz and Edgar fights or uses AutoCrossbow. You'll beat him, then Sabin will fall off the raft. Here are some tips and tactics that you may want to use: 1) In order for the Pummel Blitz to work, select Blitz from the menu, then press left, release it, press right, release it, left and 'A'. Make sure that this is done within 1 and a half seconds. 2) Make sure that you buy the NoiseBlaster and Bio Blaster. Edgar already has the AutoCrossbow in his inventory. 3) You will need plenty of Tonic, Potion, and Fenix Down. Tents are also important, but you will usually find them. The others can be found if you search in the Returner Hideout and South Figaro. 4) If you can't afford a lot of weapons and armor, at least buy the best possible stuff for Terra, as she's weak in the beginning. 5) When Banon asks Terra to help the Returners, you will receive a Gauntlet for a 'Yes' reply. However, if you choose 'No,' go back inside and to the top-most room. The person there will give you a Genji Glove, which, in my view, is much more valuable. 6) When you are controlling Terra alone in the Returner's Hideout, walk up to the very top of the table (where the meeting will take place later). Press A and you will find a piece of paper. If you throw it away, nothing different will happen. However, if you leave it there, Banon will throw it away during the meeting. This is a poorly translated piece of humor from the Japanese FF6. Also, search the injured guy's room berore the Lete River for some fun. 7) Before beginning the raft ride on the Lete River, move Banon to the back row of your party. This will reduce the damage he takes. Remember, if he dies, the game ends! ------------------------- (2) A Fork in the Road Here the story has split into 3 groups. Mog appears and asks you to choose a scenario (Kupo!). You should save your game here so that you can come back if you make a mistake. I suggest going on Locke's first, then Sabin's, and finally Terra's. Locke's Scenario ---------------- Locke's scenario can be difficult if you don't listen to the clues given by the townspeople. You must first go to the old man's house and talk to the boy downstairs. Then go to the item shop and talk to the man in the corner. You'll fight him. Steal from him for a nice Plumed Hat, and his clothes! Equip the Plumed Hat, and go back to the boy in the old man's house. He will let you through now. Explore the town for some tips, but DON'T talk to soldiers in Magitek Armor. If you wish, talk to a Green Soldier and steal his clothes, then talk to the people in the town for more info. The soldier outfit also lets you talk to other soldiers without being attacked. Remember the Cider delivery man? Go there and fight him. Steel from him for another Plumed Hat and his clothes. You'll also take his Cider. Bring this back to the old man, then go to the boy who's downstairs. The password is 'courage.' Anything else gets you beaten up! Take the hidden passage to the rich man's house, then go upstairs. In the windy room, go behind the bookshelf and follow the passage too the room where Celes is. What outfit you wear to meet her will give you various funny Star Wars references. ;) Save her, then take the guard's clock key. Go to the clock that isn't ticking and wind it for a secret passage. Enter and head right, then down, right, up, right, down, and left to a few treasure chests. Take the contents and equip them. Go back to the entrance and search along the walls for a hidden passage. Go south in the passage to some more treasure, then, about half way back in this passage, push to the left for another passage. Go downstairs and take the valuable items from the chests (don't miss the Ribbon, which is behind the north chest!). Return upstairs to the entrance, then take the other passage south. Go left for some treasure, then head right to find the exit. Leave S. Figaro and go to Figaro Cave. Make your way through until the TunnelArm comes. Defeat it by having Celes use Runic while Locke fights. Sabin's Scenario ---------------- This is the longest (and hardest) of the three scenarios. Start by visiting the cottage with the crazy old man. Although it is your choice to enlist Shadow or not, you should take him along. If you do, buy at least 30 - 50 Shurikens from the traveling merchant. Search the Imperial Camp for treasures. When you find a locked treasure chest, hit it instead of kicking it, or you'll be attacked. After fighting Kefka once, head left and up behind a tent for entry to a hidden tent. When Cyan has to fight, use the Dispatch SwdTech command (number 1). When you win the Black Belt, equip it on somebody (preferably Shadow or Sabin). You can't enter Doma Castle after it's taken over, so head straight for the Baren Falls. In the spooky forest, follow the path fighting monsters as you go. Make sure to walk up to the pond to be fully healed. There will be a strange train which you should enter and then try to leave. On the Phantom Train, head right at the start to save your game and meet the Impresario. Head to the left, collecting treasures. Let the ghost guy join you, and have him Possess an enemy. There are several easy puzzles here which involve flipping switches. There is also a treasure chest that instigates a fight with Sigfried/Zigfried/Segfried, but you can't aquire the item that he takes from you. Some of the ghosts will provide items for you to buy, while some will attack. Keep heading left to the engine room. Examine the console on the left for instructions on stopping the train. You will end up having to fight it. Use Cyan's Dispatch, Sabin's Suplex (which strangely works against a TRAIN...), and have Shadow throw the Shuriken. There will be some interesting scenes involving Cyan. When they are done, exit the station. Follow the only direction to reach Baren Falls. At the waterfall, opt to jump off. At the bottom of Baren Falls, you'll meet Gau. Head to Mobliz and buy some goods there. Make sure to buy some Dried Meat also. Fight in a battle in the Veldt and, when Gau appears, use the Dried Meat on him. Here's the appearance of the coolest imp, Kappa! Head with Gau to the Crescent Cave, and explore for a few laughs. Eventually you'll find the diving helmet. Use it to go into the Serpent Trench. When you have to decide which way to go, choosing two rights takes you to both caves, while two lefts takes you straight to Nikeah. You're better off visiting the caves, as the second one has a valuable Green Beret. Once you arrive at Nikeah, buy some goods, then take the ship to South Figaro. Terra's Scenario ---------------- This is the easiest of the scenarios. If you can't figure this one out, you really need a mental examination! All that you must do is enter the secret passage from the beginning of the game in Narshe. Follow the familiar path back to the house where Terra woke up. Just remember to say hello to the Moogles for fun. KUPO!!! ------------------------- (3) Reunited Finally together, the group doesn't have much time to think. Kefka and a squad of soldiers are on their way to claim the frozen Esper and kill Banon! Although some of the group's members are negative toward each other, they decide that they must stop the Empire at all costs. A decisive battle is about to take place. The fights shouldn't be difficult IF you use the correct attacks. Edgar should constantly use the Bio Blaster, as this can destroy an entire enemy group. Have Cyan use the Quadra Slam, while Celes and Terra fight and cure with magic. If you still are having trouble, don't worry about losing. Instead, keep fighting with Sabin's group until he learns the Fire Dance, then use that to waste the enemies. Battle Kefka with a combination of magic users and fighters. After the battle, the group goes to the Esper, where Terra morphs for the first time. Unfortunately, she goes ballistic and flies off to the west. ------------------------- (4) The Search for Terra After Terra flys away you'll be in Narshe. Buy and equip some weapons, armor, and relics, but, if Sabin or Edgar is in your party, don't buy items. Search the town for a room filled with treasures, and remember about the locked treasure chest. You should go to Figaro Castle. There, buy tools and items. If Sabin or Edgar are at the front of your party, you get them for half price! Explore and sleep at the inn to see a few important cinema scenes (though you can do this later also). Submerge the castle from the engine room to travel across the mountain range. Head for Kohlingen. If Locke is in your party, you'll see a few cinema scenes. If you only have 3 people with you and 3000 GP, then you can enlist Shadow for a little while. If you're not in a hurry, head north to the small house where the Coliseum will be in the World of Ruin. Search the house for a valuable Hero Ring. Head south to Jidoor, where you should search the town. Then head north to Zozo. You may want to gain a few levels before you enter. Upon entering, head as far left as you can, and find the building with the stopped clock. If you talk to the inhabitants of the town and know that they mostly all lie, you can figure out the correct time to enter. If you're lazy and want it spoiled for you, set it for 6:10:50, and you'll find a passage to the valuable Chainsaw. Head down to the large tower, where you should proceed to climb it. Make sure to find every treasure chest along the way, as one holds the Thief Glove, which makes Locke use Control, allowing him to fight and steal in one turn. When you think you can't go any farther, try jumping between buildings. Continue up the tower until you fight Dadaluma. Use your strongest attacks on him, as well as Potions and Cure spells to recover your HP. When he calls reinforcements, ignore them and concentrate on him. Head upstairs to the topmost room, and look around for a few treasures, then go up to find Terra and Ramuh. ------------------------- (5) The Opera House After finding Terra, you must pick 2 people to go with Celes and Locke. Depending on your actions, Cyan may stay with Terra. If you haven't already gotten Shadow, DO NOT go back to put him in your party! If you do, he'll leave during the Opera, and you'll be stuck with 3 fighters untill after the Magitek Factory! Go back to Jidoor, and talk to everyone in the town. Then go to Owzer's house (the one farthest north), and talk to the Impresario. Read the letter and talk to the man, then head for the Opera House (it's south of Jidoor). When you arrive, enjoy the cinema scene, then go with Locke to the dressing room. When performing the opera, press A immediately on the first choice. For the second, press down, then A. On the third, press A. Go upstairs, and walk over to Draco. Follow him, and when he stops, press A as if to talk with him. Pick up the flowers, then go upstairs. Half way up, you'll stop. Press to the right, then continue up. Walk to the balcony, and enjoy! If you don't do this quickly, you will fail and have to do the entire thing over again. With Locke, pick up the note in the room, and talk to the Impresario. Equip the Sprint Shoes (if you don't have them on), and go up and right on the balcony. Talk to the man, then pull the far right switch. Go back to where you were sitting and head to the left, then up. When you're above the stage, try to avoid as many rats as possible. If you have to fight them, kill the yellow ones first, because they can call reinforcements. When you reach Ultros, you'll fall onto the stage, then fight him. Use your strongest moves, and he'll eventually leave. Setzer will come up. Watch the scene, and prepare for the trek through the Empire. Now wasn't that fun? ------------------------- (6) Magitek Factory When you reach Albrook, buy some new weapons, armor, and relics (the best available), then gain a few levels outside. Use the Espers to learn some magic spells, especially Cure1. You may want to go to Tzen and Maranda to find more weapons and info, but you don't need to. Head northwest from Albrook to Vector (it's the big castle). DON'T sleep at the inn. You will be swindled by a thief. Instead, go over to the small building and refuse to pledge your allegiance to the Empire. Fight the guards, and the man will heal you. Buy weapons (if you haven't already done so), dodge the soldiers in the north of town, and enter the buildings. When you think you're ready, go to the right and talk to the man behind the boxes. Climb onto the box, and shimmy over the guards while they attend to the sick man to get into the factory. Make sure Celes has a sword, because you will want to use Runic here. Explore the first room thoroughly, you should find 2 or 3 treasures. Climb into the left pipe, and go downstairs. Remember, there are a lot of treasures here. Try pressing against the far southern walls, and you will find doors leading to a few treasures. Equip all of the Flame and Thunder equipment that you find, and look for Kefka. Jump off where Kefka threw the two creatures. Make sure that you are fully healed at this point. Talk to the left creature and you will enter a fight. For Ifrit, use strong Ice attacks, and use Fire attacks on Shiva. They'll turn into Magicite. Go through the left door, use a tent, and save your game (by the way, have Locke steal from the soldiers around here to get tents). Go back through the door, and go into the right one this time. Go all the way up the stairs, fighting enemies on the way. Search the room with several Esper Processing Chambers for the Break Blade. It is hidden out of view. Go throug the next doorway to fight #024. It is difficult to hurt him with magic (he changes what he is weak against when he glows), so use primarily fighting attacks. Sabin's Aura Bolt and Cyan's Dispatch techniques work best if they are in your party. Go up through the door and talk to Cid. Watch the cinema scene, then follow Cid. Use a tent and save your game before you talk to Cid again. In the mine cart ride use strong fighting techniques plus Ice and Fire spells on the Mag Roaders. When you fight #128, attack the body, not the arms, with strong Ice and Thunder attacks. Save your game when you are outside, and talk to Setzer. Once back on the airship, you will have to fight some Cranes. Use strong magic (you might want to Scan to see what they're weak against), and Setzer's Slot. If the Slot lands on 3 diamonds, you'll probably win the fight easily. ------------------------- (7) To the Sealed Gate You get to control the airship here. Fly to Narshe. Remember the locked treasure chest? Go to that house and follow Lone Wolf to where the Esper is (at the cliff). He will grab a Moogle to use as a hostage. When he tells you not to step forward, stand still. Mog wrestles free, but both will almost fall of the cliff. You only have time to save one. If you save Mog, he joins your party (kupo)! If you save Lone Wolf, you get a Gold Hairpin, which cuts in half the magic needed for the wearer to cast spells. I STRONGLY suggest taking Mog. You may want to fight with him in forests, plains, and other backgrounds until he learns his dances. See the "A Few Tips and Secrets" section for info on getting the Water Rondo dance. When you're ready, fly to the Imperial Base. Nobody will be there. Don't bother searching the building as everything inside is locked up right now. Exit on the right side. Save here before you do anything else. Go across the bridge and to the cave. You'll find a valuable treasure at the beginning, so take it. When you reach the room with moving bridges, make your way to the treasure chest on the little island. It holds the Coin Toss, which lets Setzer kill the enemy with money. Follow the route, and, when you pull a switch that makes you hear a distant sound, backtrack to reach a treasure chest. After fighting a Ninja (when you pull a switch), head right and down, then hold A and walk around on the bluff. You'll find many hidden treasures here; apparently they are the 'prize under the staircase' that he is talking about. When you reach the area with 2 switches on the floor, DON'T step on either of them. Instead, pass the first one, then go up the right bridge. Pull the switch in the chest, and go downstairs, then down again. Go to your left to the little raised piece of ground, and step on the switch. It will open a cave with the VERY valuable Atma Weapon in it. Equip it on Terra only if she has a rather high HP count at this point. Keep going to the right, until you eventually reach the Sealed Gate. Hit Kefka once, and enjoy the show! When it's over, exit the cave through the new passage that is created. You should be able to easily reach the airship. ------------------------- (8) Search for the Espers The airship crashes. Go and talk to the people in Maranda. They have new things to say. Head to Vector, and go up to the castle. You'll talk to Gesthal and Cid. Before the banquet begins, you will be sent on a small mission. Talk to as many soldiers as possible. You may have to fight some. DON'T talk to Kefka, as he takes away from your time to talk to soldiers. When you have talked to 24 soldiers, wait out the timer. During the banquet, be as courteous and polite as possible when talking. Refer to the Miscellaneous Info section for what should be said during the conference. Go to the Imperial Base if the door was opened as there are a few goodies to find there now. If you want to see a special cinema scene at this point, head back to the airship and talk to Setzer. When you're ready to move on, go to Albrook. Go to the ship and enjoy the cinema scene where Celes is reunited with the group. Afterwards, sleep at the inn for free for yet another cinema scene. Go back to the ship, and you'll set sail. When you reach Crescent Island, head north to Thamasa. Press A next to the barrels and boxes for some prizes, and by new weapons and armor. Some of the relics are also useful. Explore until you find Strago and Relm in one of the houses. Sleep at the inn and when you awake go to the burning house. Enter with Strago. If you have it, equip Strago with the Ice Rod, and use Ice and the Aqua Rake spells on your enemies. Try to avoid the fireballs, and eventually you'll reach a big fireball. Defeat him with Ice2 and Aqua Rake. Shadow will save the day when all looks bleak. After finishing, see if there's any equipment you couldn't afford before at the shops, then head for the Crescent Cave. Save outside and go up a few levels. Take the treasure chest immediately to your left at the entrance, then head up and right, through the door. When you're outside, work your way to the left, and into another cave. Pick up any treasure, and you'll eventually reach the 3 Golden Statues. Along comes that pesky octopus again. When fighting Ultros, use the strongest fire attacks possible, and, when Relm joins you, have her sketch Ultros. You'll win (for now), and head out the left door. Save when you have the chance, and, when you see 3 tiles on the ground, step on the upper-left one. Go out the door and collect the treasure, then go back inside and upstairs. Fall through the upper-right one, and continue until there's a cinema scene. When in Thamasa, watch the action. Kefka will do some evil, and when you wake up, you will be General Leo. Don't try exiting Thamasa at all as you cannot defeat the Guardians stationed at the outskirts. Fight Kefka with General Leo; it should be easy. Unfortunately, Leo is killed by Kefka. You will watch the sad burial. Board the airship when the party comes, and watch the cinema scene. ------------------------ (9) The Floating Continent After Thamasa, fly to Doma Castle (if it was freed), and, if you wish, South Figaro. Gain several levels (you'll need to for the upcoming battles), and save somewhere. Board the airship, and choose to look for the Floating Continent. You'll battle the IAF, which consists of several battalions of enemies. This can be pretty tough if you haven't advance your levels, so be sure to cure between battles. Eventually you'll face off with Ultros and his friend, Chupon. Use fire attacks on Ultros, and all of your strong ice and special attacks on Chupon. Chupon will eventually sneeze you away, and you'll fall. You'll fight a machine on your way down! Concentrate on the body itself, and destroy the little machines it releases that absorb magic. You have to hurry, because when the countdown ends, you'll be fried! You'll end up on the Floating Continent. Talk to Shadow and he'll join your group. Make sure to save your game so that you don't have to face the IAF again. The battles here are tough, so you should have Shadow throw Shurikens and Ninja Stars, as well as different Skeans. When you think you've reached a dead end, try pressing against the wall. Basically, you should make your way to the right, collecting the blue orbs (treasure chests). Don't miss the Masamune, or any other treasures. When you find a save place (haven't seen one of those for a while), use a tent and save. Soon you'll have the option to go back to the airship or continue onwards. You really should keep going unless you are short on supplies or have unfinished business, in which case leave now or forever hold your peace. Fight the Atma Monster using very strong ice spells, and all of your best attacks. Cure2 is imperative to your survival, so make sure somebody has learned it by now. You should be victorious if you pound away. When you win, head up and enjoy the long cinema scene. Shadow will trap Kefka between the statues, and a timer will come up. Hurry to your right. If you have the Charm Bangle, equip it now. There may be some blue orbs, but don't bother trying to get them now. When you defeat the enemy at the glowing star, continue going right. At the edge it asks if you want to jump to the airship or wait; your decision here is very important. Choose wait, move back a step, and step forward. Now choose to wait for Shadow. If you don't, you can't get him later!!! At about 5 seconds left, Shadow will come, and you'll escape. Enjoy the splendor of the end of the world! ------------------------ (10) What You Should Have Done By Now By now you should have found the 12 normal characters. You will have 11 if you didn't save Mog. If you neglected Mog, you'll have to wait for another chance to find him. By now your characters should be at least at level 25, that being the minimum. Sabin should have learned the Fire Dance (maybe the next one also), and Cyan should know the Quadra Slam. Make sure that you found the Atma Weapon before this point, or you won't be able to get it. You could live without this weapon, but it eventually becomes one of the best weapons in the game. ------------------------ (11) A Few Tips and Secrets If you want to gain levels quickly, then you should stay near the beginning of the Floating Continent. The enemies here can be defeated, and they give you a lot of experience. If it's magic you want, go to the Triangle Island (upper left corner of map). Defeat the invisible Intangir by casting Doom, but beware: it will cast a powerful spell on the person who kills it. Have your party above 1000 HP each. Alternately, use the loop on the Lete River that is listed in the misc. section of this FAQ. If you think that the Atma Weapon is faulty or doesn't work, that's because it gains power as you gain HP. The more HP you have, the stronger it is. Remember, if you're low on HP, it will hardly do anything. Terra's Morph will last longer at higher levels, and if you go many battles without using it. Many people wonder how to get two of Mog's dances; the Water Rondo and the Snowman Jazz. The Snowman Jazz can be found in the World of Ruin only, but the Water Rondo MUST be learned in the World of Balance. The W. Rondo is, in fact, Mog's strongest dance. To acquire it, form a group with Mog in it. Land the airship at Nikeah, and rent a Chocobo. Ride it all the way to Baren Falls, and hop off. Jump the falls, and go all the way to the Serpent Trench, and jump in. Fight a water enemy without dancing and you'll learn the Water Rondo! You'll end up in Ni- keah, right next to your airship! An alternate, longer route is to take the raft down the Lete River with Mog. The Serpent Tre- nch is much faster, though. To save Shadow on the Floating Continent, during the destr- uction, wait instead of jumping onto the ship. Step forward, then choose to wait for Shadow. If you stand there until only 5 seconds are left, he'll come and you'll leave together. In Mobliz, it is possible to get a valuable Tintinabar. Talk to the injured soldier, and read the letter on the desk. Go to the house in the center of town and send something in the mail. After going back and forth and spending a lot of money on mail, the soldier will give you a Tintinabar! Many of the treasure chests in the WOB can be found in the WOR (as long as the level they were in is still accessible). If you leave treasure chests, then open them in the WOR, they will contain better items! This holds true particullarly for treasures in the Narshe Caves and the Magitek Factory... ***THE WORLD OF RUIN WALKTHROUGH*** (1) Stranded on a Deserted Island This is a very short part of the story, but can also be very dramatic. You will be alone as Celes. Cid is your only companion, and he is becoming ill from a year of being stranded. To pick up fish for Cid, go to the beach south of the house and press A next to a fish. Remember: the faster the fish, the healthier it is. There are 4 types of fish: Rotten Fish, Fish, Just a Fish, and Yummy Fish. Each one can be seen in the Rare items list. If you feed Cid 10 Yummy Fish (the very fast moving ones), he'll live! If you take to long to catch the fish, or if you feed him Rotten Fish, Cid will die, and Celes will almost commit suicide. Either way, you will set sail using a raft that Cid made. Remember where the Solitary Island is for later in the game. ------------------------ (2) Search for The Others You will arrive on a new body of land. Head north to Albrook and talk to the people to learn of the World of Ruin. You'll hear about several key story elements: the 8 dragons, Phunbaba, and Doom Gaze, as well as Kefka's reign of terror. Buy new equipment (you'll need it) and sleep at the inn. When you leave town, head north past Kefka's Tower and through a desert. Eventually you'll reach Tzen. Save outside, and when you enter, a disaster hits. Go the inn for HP and MP if you must, then go up to Sabin. Enter the house, taking the treasures, and head to the left. Go downstairs, and up to the long landing. The child should be above the fireplace. Take it outside, and Sabin will join you. Buy equipment for him if you must, then save outside. Go northwest and find a small forest. In the middle, rent a Chocobo and go south. Go east across a bridge and follow the green trail that was once the Serpent Trench to Mobliz. It has been pretty much destroyed. Sleep at the house you find and talk to Terra. You'll fight Phunbaba, who can be stopped by strong ice spells, the poison and bio spells, and the Suplex Blitz. Terra won't join you yet, but you can't give up now. ------------------------ (3) Edgar! After the fight with Phunbaba, head south to a forest where you can rent a Chocobo. Follow the Serpent Trench past the Fanatics' Tower and to the town of Nikeah. Talk to the thieves at the inn, and, when they leave, go outside and talk to Gerard (he looks like Edgar). Follow Gerard into the ship, and, at South Figaro, locate him at the inn. Buy new weapons, armor, relics, and items at the town, then leave. Go to Figaro Cave to the northeast. Follow Gerard, the thieves, and the Sigfried impostor to the Recovery Spring. Remember that opening on the other side? Jump on the turtle and enter it. It leads to Figaro Castle. If you search the cave, you may find Sigfried, but he runs away. Go to the engine room and down the stairs that you couldn't enter before. Collect the treasures, and find the engine. Gerard will reveal himself to indeed be Edgar and you'll collectively fight the Tentacles. It is a good idea to have relics protecting you from poison and berserk, as well as Running Shoes to negate the effects of slow. Have Celes cast Regen on everyone as soon as possible. Each Tentacle gets injured by different magic. Have Edgar use the Chainsaw, Flash, or Drill, Sabin use the Aura Bolt, and Celes use magic to cure or runic. When you win, go through the door and press A by the statue for the Soul Sabre. Go back the way you came, and the engineer will make the castle go to Kohlingen. Buy the new items and tools in the castle at half price by putting Edgar or Sabin in the front of your party. Head out for Kohlingen. ------------------------ (4) A New Airship When you find Setzer in the cafe of Kohlingen, he'll join you. Buy new equipment from the shops. Equip Setzer with either the Dice or the Trump. Go to Daryll's Tomb and save outside. From the beginning, go down stairs and to the right. Go up through the door, and press A on the tombstone. A door will open, which you should go through. Flip the switch at the top of the room and the water will go down. Return to the main hallway and go down. Keep going and collect the treasure chest. Once again go to the main hallway, only go all the way to the left and down (if you REALLY want to solve the tombstone puzzle, go down the center twice, and read each of the tombstones. Go to the main hallway, into the upper-left door, and put in THE WORLD IS SQUARE backwards). Go down the next set of stairs and collect the chest to your right. Move against the right wall and you'll find a hidden passage that leads to a treasure chest that contains the valuable Experience Egg. This doubles the experience earned of whoever has it equipped, so use it wisely. Go back through the passage and in the door to the north. Walk across the water and flip the switch. You'll see a door open. Return to the main hallway and go down through the center door. Flip the switch, then jump on the turtle. It'll take you to the door, which you should go through. Open up the right chest, than use a tent and save your game. You'll have to fight a dangerous enemy in the left chest, but, once defeated, he yields 1 or 2 powerful Fire Claws for Sabin. Save your game again, then go through the northern door. Walk up to the casket to fight Dullahan. Have Sabin use Blitzes and the Fire Claw, Setzer use the Dice and Slot, Celes cast Fire and Cure spells, and Edgar use the Chainsaw or Drill. It shouldn't be difficult. When done, go up through the door and enjoy the cinema scene. You'll take off in the new airship. NOTE: From this point on, the main objective is to find all of your party members. This can pretty much be done in any order, with a few exceptions. There are also a few side quests that allow you to collect very valuable items. At any point you can go to Kefka's Tower, although it is advised to gain levels before you do so. Many people don't like the openness of this point in the game; the story pretty much revolves around single character elements. However, it is still rather enjoyable. If you want to fully understand each character, you should spend time with their little subquests (Hidon, Doma Castle, Gau's home...). The path is really up to you. ------------------------ (5) Cyan's Grievances When you first take off in the new airship, you'll see a bird, and follow it to Maranda. In the house in the upper-right, a girl says she's been receiving letters from her love in Mobliz, but you know that he's dead. The handwriting on the letter is that of Cyan. Take the girl's next letter to the carrier pigeon, and watch as it flys to Zozo. After flying to Zozo, talk to the man that told the truth the first time (he's up and to the right of the big tower) and he'll give you info and Rust-rid. Go into the Cafe and find the rusty door which will now become unrusted. Go through the passage to end up on Mt. Zozo. Make your way through the first room, making sure to collect the treasures. In the second room, use a tent and save your game, then step on the switch to your upper-right. This will release one of the 8 dragons from a treasure chest. If you are weak, you can save this fight for later. Otherwise, fight it using your strongest abilities. You should win. Continue climbing the mountain until you find Cyan. Enjoy the cinema scene. When it's done, you can go to where Cyan was and get the key to open his treasure chest. Open the chest and take his books, although they don't really do anything. Make your way out of Zozo or use a Warp Stone (or Warp magic), and fly back to Maranda with Cyan in your group. Talk to the townspeople again. ------------------------ (6) Face to Face With Phunbaba By this time you can check back on Terra in Mobliz. When you do, you'll notice that she's gone. Go into the house where Duane is and follow the dog into a secret passage behind the bookcase. There's an Elixir hidden in one of the pots. You'll have to fight Phunbaba again here, so make sure that you're healed up. Use the same tactics as when you fought him before. Midway through, Terra will morph and join you in the fight. Phunbaba's life resets at this point. It should be easy with Terra's magic skills. Terra will rejoin the party, and you can now continue your adventure. ------------------------ (7) To the Veldt! Short chapter! Anyway, all you have to do is fight a battle in the Veldt with 3 people in your party. Gau will rejoin you and will have learned a few new Rages. If you wish, you may take him and Sabin to the house in the northwest. There Gau will meet his father. It's both funny and a tear-jerker. ------------------------ (8a) Save Shadow Note: You can only save Shadow if you waited for him back on the Floating Continent!!! This is a split scenario. If you waited for Shadow on the Floating Continent, he will be waiting in the Veldt Cave. Go there and follow Interceptor. BE SURE to open EVERY treasure chest in the cave, or you may miss the valuable Striker!!! Eventually you'll find Shadow lying on the ground (it's after a save location). Be ready, because you'll have to battle two powerful Behemoths! Use Ice magic, and you shouldn't have trouble. However, get ready! Just after beating the first, its ghost will trap you from behind! This one is easy. Just use the item `Revivify' \ on it to kill it in one hit. When you do defeat the monster, you'll take Shadow to Thamasa. (NOTE: Ignore the fact that they mention him with 'she.' This was just bad coding, as you can also rescue Relm here in an alternate fashion) After sleeping at the inn, he'll disappear, having gone to the Coliseum. Make sure to search the left wall of Strago's house (upstairs) for another Memento Ring. Head far west to the Coliseum. You'll hear about a man dressed in black searching for a Striker. Bet the Striker (you should have found it in the cave), and you'll fight Shadow (even though it says Shadow Chupon). You'll easily defeat him, and he'll join your party for the rest of the game. ------------------------ (8b) Save Relm No matter if you saved her in the cave or saved Shadow instead, Relm will end up at Owzer's House (it is located at the top of Jidoor). Head to Jidoor and up to the large house there. After trying to go up the stairs, read Owzer's Diary. Press A on the lamp (near the stairs), then go up. If you wish, fight the flower portrait. Look at the picture of Geshtahl twice for a clue about the Phoenix Cave. Then look at the woman's portrait. When you defeat the enemy, enter the door that appears. Follow the path (some of the portraits do things, so watch out), and, when you find 3 doors on 1 wall, walk behind the wall and press A for the valuable Relic Ring (makes Doom/Poison cure, and Cure/Life injure). Go through the left-most door. If you wish, stand under the floating chests to fight an enemy. You have to go to each one in a certain order. Then go through the door. Save your game and go through the right door (the left is a trap). Fight the Spirit Chadarnook, using strong fire attacks on the demon form. You may want to cast Regen on everyone, because one of his moves damages everyone over time. He'll transform, and, in doing so, change what he takes damage from. After winning (it may take awhile), Relm will join your party. ------------------------ (9) Strago and Ebot's Rock Having saved Relm, take her to the Fanatics' Tower. A very confused Strago will be marching with some Kefka Worshippers, but will snap out of his trance when he sees Relm. Take both of them to Thamasa, and, after a cinema scene, buy some equipment and head to Ebot's Rock. Enter the cave and talk to the chest. Using the transporters, find 22 or more pieces of coral, then bring them back to the chest. The chest will move out of the way, and you can face Hidon. Take Strago along, and kill off the little Hidonites first. This will cause Hidon to use Grand Train (which Strago will learn afterwards). Keep attacking with Fire and Cure attacks and eventually Hidon will fall. Hopefully you got him to cast Grand Train, which is one of Strago's best Lore attacks. Enjoy the cinema scene. If you DIDN'T learn Grand Train, fear not; all is not lost. Talk to Gungho in Thamasa until he says, "Hidon hasappeared at Ebot's Rock again!" Go back to Ebot's Rock, feed the chest, and you can face Hidon again. Do this as often as you want. ------------------------ (10) Mog Lives! Take your airship to Narshe. Ignore the fact that the doors are locked until you find Locke later on. Remember the Moogle Village? Well, return there by going through the Narshe Caves. Mog will be there, and he'll join you. Search where he was standing for the Moogle Charm (avoids random enemy fights). Take Mog with you and head north through the caves where you started the game. In the snowy area where you fought Kefka you will find the Ice Dragon. Simply use Fire attacks to kill it quickly. Fight another enemy in the area and you'll learn the Snowman Jazz dance for Mog. Go to the frozen Esper Tritoch and fight it. Use strong weapon attacks and Fire magic. When you thaw it out, you will receive its Magicite, and the cliff will break. Have Mog in your party and jump off the now open cliff. Follow the cave's route, picking up treasure chests along the way. It is a puzzle that shouldn't take long once you realize where the ground breaks away. Beware of the chest that contains the Pugs, as they are very deadly. Come back to them later. You'll eventually reach a room with a bone carving. Take the Magicite from it and Umaro the sasquatch will fight you. Defeat him with powerful attacks, and, after beating him, Mog will forcibly make him join your party (they are friends). If Mog isn't in your party, be sure to bring him to Umaro. This is a good time to take care of the Earth Dragon. Fly to the Opera House, where you will hear of a dragon on the stage. Go to the switch room and flip the third switch from the left. This will cause you to fall onto the stage. When you fight the Earth dragon, make sure that you equip everyone with a Cherub Down relic (which you can buy in Jidoor). This will alow you to float, avoiding the dragon's deadly quake attacks and prevent him from negating the effect. Defeating him will then be simple. ------------------------ (11) Phoenix Cave Head to the Pheonix Cave, which, as Gestahl's portrait told you, is hidden in the center of the star-shaped mountain range. Fly over it and you will drop down to the entrance, breaking up into two parties. If you want to make this area very easy, have Mog in one of your parties and equip him with the Moogle Charm. If you want to rough it and face tough enemies, by all means do not use his relic. You may also want to have Umaro because of his immunity to fire attacks thanks to the Snow Muffler. Follow the maze's twists and turns, and notice how most of the chests are empty. Look carefully at the ground for difficult-to-see switches. It is required that both parties flip switches so that others can advance further into the cave. You'll eventually end up at the Fire Dragon (make sure to save your game beforehand). Fight the dragon, or, if you're weak, save it for later. Use strong ice attacks against the beast to make quick work of it. Afterwards, go back up and stand on the switch to make a set of rocks appear. Have the other party leap across using the rocks, then head down with both parties. Have each stand on one of the 2 switches, and the raised land will lower. Follow the path and you'll at last find Locke. Enjoy the long cinema scene, then take Locke to Narshe. Search the weapon shop and the northern shop for the Ragnarok Sword/Esper and Cursed Shield. I suggest you take the Esper, or read the Secrets section for another way to learn Ultima involving uncursing the shield. ------------------------ (12) Fanatics' Tower Go to the Fanatics' Tower. In this tower you cannot normally fight, so be sure to come with your strongest magic users (or, if you wish, include Umaro; his Berserk-like state allows him to attack. However, his inability to heal your other party members may be your downfall). If you are lazy and don't want to fight anyone, or you want to get the treasures present beforehand, use Mog's Moogle Charm. You may wish to learn a lot of magic before entering. Especially make sure that everyone knows Osmose so that they can replenish their MP in fights. Equip someone with the Siren Esper, and have somebody know Life3. Berserk also helps. It is also suggested to know the Ultima spell, as it will wipe out even the toughest of enemies in a few attacks. Equip strong magic-defending equipment, such as Force Armor and the Force Shield. Use the Siren Esper to perform an almost 100% working Mute attack, which debilitates any of the strong magic that enemies use. Fight your way to the first treasure room and take the treasure. Then move to the right of the chest, walk up, and press A. You'll here a noise. Go out the room and downstairs to the new door. Enter and take the Air Anchor (one of Edgar's Tools). Then continue your journey up the tower. If you fight a Magic Barrel, DON'T KILL IT. Instead, let it heal you until it runs away. You'll fight a Dragon higher in the tower. The fight should be easy with the Ultima spell. At the top of the tower, take the Gem Box and equip it on the strongest magic user. Be prepared for what is probably the most annoying boss of the game. When you fight the Magi Master, cast Life3 on as many people as possible (but at least one). The Magi Master changes what he can be hurt by magicwise, but, if you have the Berserk spell, cast it on him immediately to keep him from changing. It will be a tough, long battle. However, if you have the Ultima spell, it shouldn't take too long. If you cast Life3 on somebody, then you'll win even after he uses Ultima as a final attack. Alternately, you can use Rasp and Osmose to gradually wear down his 50,000 MP. Once he runs out there is pretty much nothing that he can do (including the final casting of Ultima). Now head back down the tower (easier said than done, unless you have the Moogle Charm equipped). ------------------------ (13) Cyan's Dream Fly to Doma Castle. Make sure that you have Cyan in your party. Upon arriving, strange things will happen and your group will be seperated. Walk through the various doors until you find your two other group members. You should be able to make it as far as the Three Dream Stooges easily. Kill the flying one first, as that one can cast Life on the others. Once he's down, the rest should be easy. After that, you'll continue through Cyan's mind. You will find yourself back on the Phantom Train. The puzzles are much like they were the first time around. When you find the Lump of Metal, go up to the moving chest and press A to put the metal in the chest, stopping it (you won't lose it, though). Flip the switch and study the chests' patter. When you find another group of six chests later, enter the same pattern and flip the switch to move on. Eventually you will wind up in Magitek Armor. Go down, then to the right. Enter the cave, than walk outside. Fall through the bridge. In Doma Castle, save your game, and feel free to walk around, witnessing Cyan's memories of his family. Head to the throne room and fight Wrexsoul. When he enters someone's body, either kill each other off one at a time until he appears, or use Life3 on everyone and kill the party. After that, use Vanish/X-Zone if you are a cheap coward, or use strong fire attacks. DO NOT use X-Zone if you want to collect a valuable Pod Bracelet. Either way, you'll end up with a nifty Aura sword for Cyan, and he'll learn the final few SwdTech attacks! Go back the throne room when you wake up and collect the Alexander Esper. ------------------------ (14) Ancient Castle Take your strongest party and fly to Figaro Castle. Inside, you should rest and buy supplies, then ask the engineer to submerge the castle. On your way back to the large desert, you'll bump into something. Tell the engineer that you'd like to stop and search, then head to the jail. Enter the open jail cell, and you'll be in a large cave. Be sure to pick up the treasures in the first room, then enter the right-most door near the bottom of the screen. Open the treasure chest and be ready to fight the Master Pugs! If you win, you'll get the powerfull Graedus sword! After winning this battle, head to the left and through the wall (it is fake), then down a ladder below you. Head left, and keep walking along the bottom of the room, then climb up a ladder. Go up and to the left through a doorway. Search the bottom of this new room for two treasure chests, then go down the set of stairs. Save at the save point, and continue left and up. Enjoy the sequence that reveals the past of the Ancient Castle, then enter the main doorway. Fight your way to the throne room and walk to the very top of the screen. Talk to the stone statuete of Odin for his Magicite. Enter an archway (the first one on the left), and open the chest for Umaro's valuable Blizzard Orb. Go back into the throne room and head to the right and down into a hidden doorway. Press A next to the sparkling image on the shelf for a book. The man in Figaro's library (if you go back) will now reveal a secret. Otherwise, here is what he tells you: go 5 steps down from the queen's throne in the Ancient Castle. Do so, and press A. You'll hear a noise. Go back to the right and into the Ancient Castle library to find a new staircase. Go down it and talk to the queen's statue to transform the Odin Magicite into Raiden. (NOTE: be aware that the Odin magicite is the only one that provides and agility bonus at level up, and after the transformation it will be gone forever) Fight the dragon then go to the castle courtyard. Walk left and into the double doors. Open the treasure chest and fight a tough enemy for the awesome Offering Relic. Go back into the courtyard, but this time go right. Walk into a crack in the wall and open the chest. Now you can FINALLY get out of here. ------------------------ (15) Finding That Mimic When on Triangle Island (it is in the upper-right of the world map), fight the Zone Eater (the only enemy there). Don't kill it. Instead have everyone be engulfed. You'll find yourself in a cave. On the bridges, don't touch the green guys or you'll be knocked off (although there are some handy treasures if you fall down there). Make sure to get the Fake Mustache (changes Sketch into Control). Work your way past the deadly falling ceiling room (stand under the small openings to avoid being crushed), and you'll eventually find Gogo. ------------------------ (16) Kefka's Tower Oh no! You have to split up into 3 groups! The pain! The horror! Actually, it shouldn't be that difficult if you're near level 50. This tower is made out of pieces from other areas of the game and new areas. Basically, work your way through the hordes of enemies. If you're going for the Crusader Esper and the valuable Merton spell, defeat the 2 Dragons here. You'll have to fight Atma and a machine. Fight the 3 statues, saving after each victory. Make sure to equip the Sky Render on Cyan and the Aura Lance on either Mog or Edgar. Now you can head for Kefka. Enjoy the overdramatic cinema scene, equip all of your characters, then fight. Use Pearl, Ultima, and basically the strongest magic possible on all of his lower minions. If you have a Genji/Offering combo, this really shouldn't be a tough battle at all. One of the parts will cast Doom on someone at the end of a fight, so you may lose one character (that is okay; after each round, dead characters are replaced by alternates). There are also valuable items to steal which can then be equipped through the Item menu. Have somebody cast Life3 for the battle with Kefka, as he casts Fallen One, which makes your HP go down to a measly 1 pont. It shouldn't be too difficult at all. Enjoy the lengthy ending. ------------------------ (17) Did You Get These Elusive Items? Chainsaw - put in 6:10:50 at the clock in Zozo. Air Anchor - press A right of the treasure chest, first room Fanatics' Tower. Go downstairs. Soul Sabre - statue in treasure room, engine area of Figaro Castle. Drainer - chest in falling house, Tzen. Illumina - wager the Ragnarok Sword at Collosseum. Only if you took the sword. Tiger Fangs - hidden room, Veldt Cave. Imp Halberd - win from Tyrannosaur. Imp Armor - steal from Tyrannosaur. Marvel Shoes - wager Rename Card at Coliseum. Merit Award - wager Cat Hood at Coliseum. ------------------------ (18) A Few More Tips and Secrets How do you gain levels fast? Well, try fighting in the for- est north of the Veldt. There you fight Tyrannosaurs, which give you a ton of experience. You may also occasionally fight the Brachosaur. The best place for Gold AND Magic Points is in the desert south of Maranda. There you fight the Cactrot, which gives you 10 Magic Points and 10,000 GP. In the forest north of the Veldt (where you fight Tyrannosaurs), you'll occasionally fight the dangerous Brachosaur. This fearsome beast can cast Ultima! However, when you defeat it, there's a chance of receiving the VERY valuable Economizer. This awesome relic lowers all spells (and that includes Lore attacks) to only 1 MP! This, by the way, makes the game almost too easy. Use this only if you want the rest of the game to be a cakewalk using the sick Gem Box/Economizer combo. To learn Sabin's Bum Rush Blitz, bring Sabin to Duncan's House. It is hidden on the same continent as Narshe near a cross of trees. Gee, Duncan bears an uncanny resemblance to Banon. Read nothing into that, though. Taking the Ragnarok Esper allows you to learn the powerful spell Ultima! It has the power of FF2's Meteo, if not stronger. Alternatively, take the Ragnarok Sword. Wager it at the Colloseum for the Illumina, the Legendary Sword. This is probably the best sword in the game (unless you count the Atma Weapon with 9999 HP). To face Doom Gaze, you must fly around in your ship until he attacks. Remember that he can't regenerate his HP after battle, so if you keep fighting him, he'll eventually die. DO NOT use Vanish/X-Zone on him, as by doing so you won't receive the Bahamut Esper. Vanish/Doom, on the other hand, works just fine... if you like that sort of thing. Many people wonder where the Megalixer is. Well, there are 3 that appear normally throughout the game: one after beating the Magi Master, another in Kefka's Tower, and one when you steal from Kefka. However, to get unlimited Megalixers, try casting Stop on the scorpion beastes in the desert of the Solitary Island, then stealing from them. To un-curse the Cursed Shield, fight with it in 255 battles. I suggest using a Ribbon to stop most of its dangerous effects. After the battles it will become the Paladin Shield, which is the most powerful shield in the game! It absorbs all elemental attacks, has a near 50% evade rate, a VERY high defense rate, and even teaches you Ultima! Of course, you can also trade the Cursed Shield in for a Cursed Ring at the Coliseum. After 255 battles with this, you will get... NOTHING! This item DOES NOT uncurse, although there appear to be some cases where it does eventually become a Hero Ring. There is no, I repeat, NO PALADIN RING IN THIS GAME. So, how do you get the Cursed Ring without losing the Cursed Shield? Well, try fighting the Veterans or the Didalos of Kefka's Tower. They can be found in either of the rooms where you normally fight the 2 dragons. It may take awhile, but you'll get a Cursed Ring after a fight. You can also try using the Ragnarok Esper on them, although this is rarely succesful without a huge magic level. Thanks and Happy FF3ing! ^_^ -King Kung --------------------------------------------------------------- PART TWO-Monster List --------------------------------------------------------------- By SethWHardy Edited by GWS Wizard, JonN2002 and King Kung NOTE FROM KUNG: As of this writing, I do not know if Seth is still a member of the Internet community, but you should all be greatfull for this list. If you want to know what you will likely get from Stealing, use this list, or if you are fighting a particularly tough enemy, most of their statistics, such as HP, MP, and even weaknesses, can be found here. Seth certainly did an excellent job. I believe their is one missing character here, Chupon, and I'm always planning to get it's data but never do. The reason? You can't really beat him usually before he blows you away. And no, his Coliseum appearances really don't count; he's more of a placeholder there for weak items, though he CAN be beaten. KEY: MONSTER NAME-The name of the monster as it appears in the game. MONSTER'S LEVEL-Useful for using spells that pertain to levels. MONSTER'S HP-How many Hit Points the monster has. MONSTER'S MP-How many Magic Points the monster has. MONSTER'S WEAK POINTS-What types of damage the monster is part- iculary vulnerable to. MONSTER'S ITEMS-What you can get from the monster (One of two ways: By using Locke's steal ability OR by killing the monster.) MONSTER'S EXPERIENCE-How much experience you get from the mon- ster (Total) MONSTER'S GP-How many Gold Pieces you get from the monster. ENEMY LVL HP MP WEAK STEAL EXP. GP. --------------------------------------------------------------- 1st Class 11 180 25 Poison Tonic 117 112 Abolisher 24 860 82 None Antidote 485 525 Actaneon 12 230 98 Fire, bolt Potion 57 125 Adamyncht 24 1305 50 None 1449 189 Air Force 25 8000 750 Bolt, water Elixir 0 0 Allosaurus 38 3000 300 Fire, pearl None 951 731 Allo Ver 19 8000 8000 Fire, pearl 0 0 Anemone 33 2000 100 Fire G.Cherry 1000 550 Anguiform 13 315 150 Bolt 96 358 Apokryphos 26 1900 195 Bolt,prl,wtr 1200 525 Apparite 20 781 60 Ice, pearl Revivify Areneid 6 87 15 Ice, water Tonic 36 94 Aspik 12 220 330 Fire 48 115 Atma Weapon 37 24000 5000 None Elixir 0 0 Balloon 22 555 80 Ice, water Fen.Down 369 300 Barb-e 39 3062 198 Poison None Baskervor 22 750 100 None Potion 464 458 B.Day Suit Beakor 11 290 30 Fire Eyedrop 108 135 Behemoth 26 5800 180 Ice 2052 0 Black Drgn 26 4000 600 Fire, Pearl Revivify 780 502 Bloompire 26 12 400 Fire Sm.Bomb 510 896 Blue Drgn 65 26900 3800 Bolt Scimitar 0 0 Bogy 29 1318 100 None Potion 532 1200 Bomb 35 80 Borras 35 4771 590 Poison Potion 2952 2500 Bounty Man Potion 114 55 Boxed Set 45 4020 105 Pearl 1504 465 Brachosaur 46050 Economizer Brainpan 25 1300 1000 Fire,bolt,prl 550 600 Brawler 9 137 100 Ice 78 84 Brontaur 50 10050 12850 Ice None 1500 1200 Buffalax 26 2252 218 Fire, water Dmd.Vest 562 458 Bug 16 310 20 Ice, water Soft 164 210 Cactrot 3 Cadet 144 Cephaler 21 2237 100 None Potion 214 280 Ceritops 33 2000 100 Fire None Chadarnook 37 56000 9400 Fire 0 0 Chaos Drgn 44 9013 1300 Ice 4880 1000 Chaser 19 1202 140 Bolt, water BioBlstr 690 380 ChickenLip 18 545 155 Ice Tonic 190 279 Chitonid 26 1111 60 Bolt Potion Chimera 22 1237 100 None 1143 760 Ciripus 10 134 100 None Antidote 82 102 Coelecite 20 480 15 Ice Antidote Commander 10 102 50 Poison Tonic 85 153 Commando 18 580 35 Bolt, water Tent 252 273 Covert 44 4580 240 Pearl Shuriken Crane 23 1800 447 Water 0 0 CrassHoppr 11 243 80 Fire, wind Potion 89 145 Crawler 51 3200 620 Ice Remedy 1456 1224 Crawly 7 122 0 Fire Tonic,Rmdy 71 120 Critic 40 1200 330 None None Cruller 28 1334 100 Fire, pearl Tonic 464 595 Crusher 36 2095 340 Fire Curley 47 15000 2000 Ice, water 0 0 Dahling 37 3580 500 Poison 1150 1260 Daladuma Head Band 0 712 Dante 28 1945 200 Poison 1150 712 Dark Force 55 8940 700 Pearl Dark Side 13 255 85 Fire, pearl Tonic 165 138 Dark Wind 5 34 0 Fire Tonic 14 41 Deep Eye 28 1334 100 Fire Delta Bug 26 612 80 Fire Slping Bag 288 211 Didalos 59 12280 100 Fire, pearl Earring Dirt Drgn 53 28500 16500 Wind, water Magus Rod 0 0 Displayer 38 3826 1327 Fire, pearl W.Stone 1510 393 Doom Gaze 68 55555 38000 Fire, pearl Mag. Bahamut 0 0 Dragon 29 7000 850 Bolt Potion 2931 0 Drop 27 1000 80 Bolt, water Tincture 398 427 Dueller 53 7200 1600 Bolt, water Dullahan 37 23450 1721 Fire 0 0 EarthGuard 23 1 18 Water Megalixir 1 0 Eland 37 2470 145 Bolt Enou 46 4635 280 Pearl X-Potion 1428 968 Evil Oscar 56 7000 500 Fire W.Stone 2800 1320 Exocite 11 196 100 Fire, bolt Tonic 162 153 Exoray 29 1200 112 Fire, pearl Nothing 549 370 Fidor 160 164 Figaliz 45 4220 140 Ice 1218 554 Flame Eater 26 8400 480 Ice Flan 19 255 110 Fire Tonic 160 120 Fortis 54 9800 700 Bolt, wtr 7000 1000 Fossil Fang 20 1399 219 F/I/Prl,wtr Revivify 382 1860 Gabbldegak 15 350 20 Poison Eyedrop 104 126 Garm 19 615 45 Bolt, water Tonic 343 Geckorex 54 5000 1020 Ice 75 1120 General 19 650 30 Poison Tonic 232 308 Ghost 10 226 70 Fire, pearl 48 75 Ghost Train Tent 0 0 Gilomantis 26 1412 110 Fire 756 Gigan Toad 26 458 20 Ice None Gigantos 25 6000 1120 Poison 7548 0 GloomShell 41 2905 175 Ice 1096 421 Gobbler Goblin 46 5555 1150 Pearl MtrlGlve 2188 960 Gold Bear 13 275 0 None Tonic 160 185 GreaseMonk 8 132 100 Poison Tonic 52 256 Grenade 17 3000 500 Ice, water Grunt 48 GtBehemoth 58 11000 700 None Guard 5 40 15 Poison Tonic 48 48 HadesGigas 16 1200 60 Poison DrgnBts 550 600 Harpiai 29 1418 100 Wind 450 909 Harpy 42 3612 233 None 1994 1221 Harvester 16 428 85 Poison Gggls 290 314 Hazer 34 101 Heavy Armor 78 195 Hermit Crab 26 305 35 Water 267 400 Hemophyte 56 6800 1600 None Hipocampus 37 2444 82 Fire, prl Hornet 6 92 0 Fire Tonic 48 64 Humpty 27 800 100 Fire, pearl G.Cherry 421 326 Ice Dragon 74 24400 9000 Fire Force Sld 0 0 Ifrit None 0 0 Ing 21 1100 50 Pearl, water 740 442 Innoc 52 6600 390 Bolt, water BioBlstr Intangir 26 32000 16000 None None 0 0 Io 39 7862 1550 Bolt,prl,wtr 3252 1995 Ipooh Potion 0 0 Iron Fist 15 333 65 None MtrlKnf 144 249 Iron Hitman 52 2000 800 Bolt, water 2000 700 Joker 17 467 90 Bolt, poison MthrlRod 194 320 Junk 2000 Karkass 43 3850 185 Fire, Pearl MrlBlade 1399 826 KatanaSoul 61 37620 7400 Poison Murasame 0 30000 Kefka(Gate) None 0 0 Kefka(IBase) None 0 0 Kefka(Narshe) PeaceRng 0 0 Kefka(Thamasa) None 0 0 Kiwok 33 2000 100 Ice None L.10 Magic 48 1000 300 Fire, prl Tincture 0 0 L.20 Magic 51 2000 500 None Tincture 0 0 L.30 Magic 54 3000 700 Poison Tincture 0 0 L.40 Magic 55 4000 1000 Bolt Tincture 0 0 L.50 Magic 57 5000 2000 Fire, pearl Tincture 0 0 L.60 Magic 58 6000 5000 Fire Tincture 0 0 L.70 Magic 56 7000 Ice/water Tincture 0 0 L.80 Magic 53 8000 Poison Tincture 0 0 L.90 Magic 55 9000 9000 None Tincture 0 0 Land Worm 59 12000 1300 Ice 4600 0 Larry 47 10000 2000 Fire 0 0 Laser Gun 23 884 232 None X-Ether 0 0 Leader BlackBlt 0 50 Leafer 5 33 0 Fire Tonic 24 45 Left Blade 22 700 470 None 0 0 Lethal Wpn 47 9200 1956 Bolt,Water Dbltr 5848 1189 Lich 20 590 90 Pearl G.Cherry Lizard 26 1280 70 Ice 296 356 Lobo 5 27 5 Fire Tonic 9 30 Lunaris 26 582 25 None Potion 308 247 Luridan 34 2079 122 Fire, wind 707 1000 Madam 53 8150 900 Poison Mad Oscar 30 2900 980 Fire X-Potion 780 2292 Magic Urn 31 100 10000 None Tonic Mag Roader(P,L)19 420 100 Fire Bolt/WtrEdg 308 277 Mag Roader(R,S)18 250 100 Ice BoltEdg,FrSkn 264 300 Mag Roader(Y,L)32 1777 100 None 621 352 Mag Roader(Y,S)32 1380 70 None 647 284 Maliga 26 952 100 Ice,Bolt,Wtr Tonic 360 576 Mandrake 23 1150 104 Fire Potion 378 450 Mantodea 54 4500 420 Fire 501 Mega Armor 21 1000 50 Bolt, water Potion 348 0 Marshal 8 420 150 Poison MlKnife 103 350 Merchant Plumed Hat Mesosaur 26 1112 130 Ice Antidote 459 456 Mind Candy 15 290 100 Fire, wind Soft 128 168 Misfit 26 1750 140 Fire, prl 750 786 Missile Bay 25 3000 7000 Bolt, water 0 0 Moe 47 12500 2000 None 0 0 Mover 51 120 10500 None Magicite 1500 0 M-TekArmor Tonic 0 0 Muus 28 900 100 None 190 487 Nastidon 32 1877 100 Fire Potion 695 298 Naughty 24 3000 195 Fire,bolt,prl None 0 0 Nautiloid 11 236 100 Fire, bolt Tonic 214 173 NeckHunter 28 1334 150 Poison DarkHood 588 1330 Necromancer 48 3525 900 Fire, prl 1509 791 Nerapa 26 2800 280 Ice,bolt,prl 0 0 Ninja 2 1650 130 Pearl 692 520 Nohrabbit 26 75 200 Water Remedy Number 024 24 4777 777 None RnEdge,FlmSw 0 0 Number 128 23 3276 810 None Tent 0 0 Officer Tonic 33 66 Ogor 44 4211 219 Bolt, poison Ashra Knf Opinicus 38 3210 514 Fire, pearl W.Stone 1270 519 Osprey 26 850 100 Ice None 248 596 Osteosaur 30 1584 143 Fire, prl 770 542 Outsider 18 8058 400 Pearl Over Grunk 15 492 100 Fire Potion 216 365 Over-Mind G.Cherry 64 228 Pan Dora None Parasite 39 1000 230 Fire None 456 461 Parasoul 47 2077 500 Ice 1622 674 Peepers 23 1 19 Ice,water Elixir 2 0 Phase 47 4550 1700 Ice 2600 890 Phunbaba 31 28000 10000 Poison 0 0 Pipsqueak 18 250 50 Bolt, water Tonic 115 100 Pirahna Tonic 0 0 PlutoArmor 39 2850 220 Bolt, wtr Pm Stalker 26 265 190 Fire, prl 258 491 Poppers 33 1000 100 Fire,psn,wnd None 800 350 Power Demo 29 2058 360 Fire,prl Dmd.Vest 484 385 Presenter 31 4845 1600 Fire 0 1000 Presenter(Sm)19 9230 1600 Fire 0 0 Primordite 11 145 10 Bolt Eyedrop 90 115 Prometheus 56 14500 2050 Bolt, wtr 5200 2600 ProtoArmor 19 670 125 Bolt Potion 498 296 Prussian 41 3300 188 None FullMoon 1396 773 Psychot 32 900 55 Ice Tonic 347 275 Pterodon 12 380 70 Fire MlKnife 464 325 Pugs 99 14001 11000 Fire Minerva 0 0 Pulbhan 37 23450 1721 Fire Punisher 35 2191 136 Poison RsngSun 1242 3000 Rain Man 39 2722 180 Ice,prl,wtr None 890 485 Ralph 17 620 10 None Tonic 254 345 Reach Frog 52 3511 220 Ice TckStar 6200 2600 Red Fang 14 325 20 None Tonic 134 185 Red Wolf 32 1510 110 None Tonic 687 412 Repo Man 5 35 0 Poison Tonic 25 25 Retainer 59 7050 2600 Poison Rhinotaur Tonic Rhinox 19 800 35 None 592 400 Rhobite 10 135 40 Water Tonic 53 10 Rhodox 7 119 100 None Antidote 59 80 Rhyos 36 7191 354 1889 Rider Remedy 400 1290 Right Blade 21 400 150 None 0 0 Rinn 11 110 35 Fire, pearl Tonic Rizopas Remedy 0 0 Samurai 40 3000 500 Poison None 1544 791 Sand Horse 27 1025 100 Ice, water 474 726 Sand Ray 6 67 10 Ice, water Antidote 41 54 Scorpion 26 290 19 None 199 336 Scrapper 34 1759 68 None Scullion 57 27000 9000 Bolt, water Sea Flower 47 4200 200 Ice, bolt 1315 670 Sewer Rat 16 299 20 Fire Potion 108 156 Shiva None 0 0 Sky Armor 24 900 170 Bolt, wind Tincture 350 400 Sky Base 52 6000 550 Bolt, wtr Sky Cap 40 3262 200 Bolt,wind,wtr Slatter 37 2600 97 Pearl W.Stone 830 415 Slurm 23 505 20 Fire Potion 232 270 Soldier 11 100 15 Poison Potion Soul Dancer 22 2539 100 Poison Soul Saver 41 3066 566 Ice None 0 0 Speck 0 0 Spectre 13 235 120 Fire, prl Tonic Spek Tor 50 250 20 Water Sp Forces 21 700 20 Poison Tonic Spit Fire 25 1400 180 Bolt, wind Tincture 550 300 Sprinter 53 4500 350 Bolt None SrBehemoth(Gry)43 19000 1600 Fire, poison JwlRng 0 0 SrBehemoth(Org)49 19000 9999 Fire, poison BehthSt 0 0 StillGoing Potion 54 135 Still Life 37 4889 390 Fire 2331 1524 Storm Dragon 42 42000 1250 Bolt FrceArmr 0 0 Stray Cat 10 156 30 None 206 90 Suriander 40 2912 228 Pearl None Tap Dancer 43 4452 270 Poison Dirk Templar 11 205 150 Poison Tonic Tentacle 32 6000 700 Fire 0 0 Test Rider 32 3100 220 Poison Partisan 1944 520 Toe Cutter 36 2500 187 Fire, wind Psn Rod 1752 726 Tomb Thumb 33 2000 100 Bolt, water None Trapper 19 555 80 Bolt, water 235 200 Trilium 9 147 100 Fire Tonic Trilobiter Antidote 104 65 Tritoch 62 30000 50000 Fire 0 0 Trixter 49 3815 9900 Pearl 1698 826 Trooper 13 255 60 Poison Tonic 90 96 TunnelArmr AirLnct 0 250 Tusker 10 270 100 Fire Tonic 162 102 Tyranosaur 57 12770 420 Ice 8800 0 Ultros (Cave) None 0 0 Ultros (River) None 0 0 Ultros (Opera) None 0 2 Umaro 33 17200 6990 Fire, psn 0 10 Urobros 48 50 760 Ice Tonic 1778 390 Ursus 34 2409 74 Fire 882 2000 Vargas MtrlClaw 0 0 Vaporite 5 15 0 Fire, pearl Tonic 23 29 Vectaur 59 2800 180 Ice, water Nja Star 1400 350 Vector Pup 11 166 10 Fire Tonic Vermin 16 499 40 Ice Potion 144 235 Veteran 57 10000 300 None Vindr 36 885 87 Fire 652 497 Vomammoth 1 115 30 Fire Tonic 50 90 Vulture 15 412 60 Wind Potion 160 485 Warlock 38 1300 1250 Bolt, poison Warp Stone Wart Puck 44 3559 330 Fire Flail 1169 WeedFeeder 17 480 20 Fire, wind Atdte,EchoS 278 234 Were-Rat 4 24 0 Fire Tonic 21 22 Whelk Potion 0 0 Whisper 12 230 90 Fire, pearl Soft 42 145 Wild Cat 36 1115 78 Fire, water Wild Rat 12 160 10 Fire 201 203 Wirey Drgn 26 2802 200 None 895 1300 Wizard 32 1677 200 Bolt, poison 587 388 Woolly 43 3609 300 Fire ImprlDgr 1385 1652 WrexSoul 53 23066 5066 Ice 0 0 Wyvern 18 892 95 Ice Tonic 483 434 Zombone 21 1991 160 Fire, pearl Fen.Down 1072 309 Zone Eater 61 7700 57000 Pearl 2000 2000 --------------------------------------------------------------- PART THREE-Item, Weapon, Armor, and Relic List --------------------------------------------------------------- I remember spending far too much time getting many of the things from this section. The sheer amount of numbers made me, and all that spent hours getting these stats, ill. However, this is a very usefull section if you want to make sure you have found EVERY item out there. Are you skilled (or just persistent) enough to get them all? No? You wuss. ;) Items List ---------- Name: Description: ________________________________________________________________ Rename Card Allows you to rename a character at anytime Tonic Recovers 50 HP Potion Recovers 250 HP X-Potion Recovers HP to 100% Tincture Recovers 50 MP Ether Recovers 150 MP X-Ether Recovers MP to 100% Elixir Recovers HP&MP to 100% Megalixir Recovers party's HP&MP to 100% Fenix Down Recovers the wounded Revivity Cures "Zombie" status Antidote Cures "Poison" status Eyedrop Cures "Dark" status Soft Cures "Petrify" status Remedy Cures status alignment except Zombie Sleeping Bag Recovers HP&MP of single character to 100% Tent Recovers party's HP&MP to 100% Green Cherry Cures "Imp" status Magicite Summons random Esper Superball Bouncing damage Echo Screen Cures "Mute" status Smoke Bomb Lets party escape from battle Warp Stone Same effect as "Warp" Dried Meat Eat when hungry; recovers 150 HP Shadow Edge Spread shadows across battle field (Image on thrower) Fire Skean Fire attack Inviz Edge Makes thrower invisible Water Skean Water attack Thunder Edge Thunder attack RARE ITEMS ---------- These are the items that you can see if you go to the Rare Items screen because they are special and thus seperated from the rest. You can't manually use these items from the menu, they are activated automatically in the game or are there mearly to be viewed. There has been a lot of controversy over how many rare items actually exist in FF3. Well, according to our notes and what we've seen, there are thirteen rare items that have been found in the normal game, without using the Game Genie. The others can not be found ANYWHERE, period. They were most likely items that did nothing or originally served a purpose but were taken out of the game. Also, the books serve no puropse. AT ALL. Really. They do not make Cyan stronger or even increase the power of Edgar's tools. That is a bunch of balogna, yet another rumor that got out of control. Books Simple book of machinery...And "Book of Secrets"... Cider Cider, taken from a merchant Coral Piece of coral, found in the cave near Ebot's Rock. Fish Just a fish Fish Fish Fish A yummy fish Fish A rotten fish *Lola's Letter I'm doing fine. Hope you come visit soon... Lump of Metal A heavy weight, Put it into a chest, and... Old Clock-Key An old clock-key, found on a soldier. Pendant A pendant worn by the girl who pilots the MagiTek Armor Royal Letter At a star-shaped mountain range... Rust-Rid Rust solvent **Autograph An opera singer's autograph. **Glass A magnifying glass with a peculiar lense... **Opera Record A scratched record... **Rock A strange stone emitting an eerie glow... **Stone An invisible stone... **???? A delicate golden feather. Notes: * - You only have this letter before delivering it to a carrier pigeon ** - Only available through use of the Game Genie; May have been completely removed from Playstation edition WEAPONS ------- Abbreviations: RN:= Runic - Celes can use Runic when equipped with this weapon 2H:= 2-hand - Can be held with two hands SW:= Swdtech - Cyan can use his Swdtech when equipped with this weapon VG:= Vigor -------- SP:= Speed \ ST:= Stamina \ MG:= Mag.Pwr \ BP:= Batl.Pwr > Numbers for these stat categories DF:= Defense / EV:= Evade / MD:= Mag. Defense / MK:= M.Block ------ Name: Description:(RN/2H/SW/VG/SP/ST/MG/BP/EV/MK) ________________________________________________________________ DIRKS: Dirk (y/y/n/0/0/0/0/26/0/0) Mithril Knf. (y/y/n/0/0/0/0/30/0/0) Guardian Rndly evades enemy (y/y/n/4/0/0/0/59/10/0) Air Lancet Wind-Elemental (y/y/n/0/0/0/0/76/0/0) Thief Knife Rndly steal enemy's item (y/y/n/0/3/0/0/88/10/10) Assassin Rndly dispatch enemy (y/y/n/0/3/0/2/106/10/0) Man Eater Dbl damage to humans (y/y/n/0/0/0/0/146/10/0) Swordbreaker Rndly evades enemy attack (y/y/y/0/0/0/0/164/30/0) Gradeus Pearl-Elemental (y/y/y/0/0/0/0/204/10/0) Valiant Knf. Power up as HP decreases (y/y/n/0/0/0/0/145/10/0) Imperial (y/y/n/0/0/0/0/82/0/0) Kodachi (y/y/n/0/0/0/0/93/0/0) Blossom (y/y/n/0/0/0/0/112/0/0) Hardened (y/y/n/0/0/0/0/121/0/0) Striker Rndly dispatch enemy (y/y/n/0/0/0/0/190/0/0) Stunner Rndly cast "Stop" (y/y/n/0/0/0/0/220/0/0) SWORDS: Mithril Bld. (y/y/y/0/0/0/0/38/0/0) Regal Cutter (y/y/y/0/0/0/0/54/0/0) Rune Edge Consume MP to inflict mortal blow (y/y/y/0/0/0/0/55/10/0) Flame Saber Rndly cast "Fire" (y/y/y/0/0/0/2/108/0/0) Blizzard Rndly cast "Ice" (y/y/y/0/0/0/2/108/0/0) Thunder Bld. Rndly cast "Bolt" (y/y/y/0/0/0/2/108/0/0) Epee (y/y/y/0/0/0/0/98/0/0) Break Blade Rndly cast "Break" (y/y/y/0/0/0/0/117/0/0) Drainer Absorb damage as HP (y/y/y/0/0/0/0/121/10/0) Enchanter Mag pwr up (y/y/y/0/0/0/7/135/10/20) Crystal (y/y/y/0/0/0/0/167/0/0) Falchion (y/y/y/0/0/0/0/176/10/0) Soul Sabre Absorb dmg as MP, rndly cast "Doom" (y/y/y/0/0/0/0/???/10/0) Ogre Nix Use MP to inflict mortal blow, may break (y/y/y/0/0/0/0/182/0/0) Excalibur Pearl-Elemental sword (y/y/y/2/2/1/1/217/20/0) Scimitar Rndly dices up an enemy (y/y/y/0/0/0/0/208/0/0) Illumina Legendary sword (y/y/y/7/7/7/7/255/50/50) Raganarok Rndly cast "Flare" (y/y/y/7/3/7/7/255/30/30) Atma Weapon Transform at level up, stronger as HP increases (y/y/y/0/0/0/0/???/0/0) LANCES: Mithril Pike (y/y/n/0/0/0/0/70/0/0) Trident (y/y/n/0/0/0/0/93/0/0) Short Spear (y/y/n/0/0/0/0/112/0/0) Partisan (y/y/n/0/0/0/0/150/0/0) Pearl Lance Rndly cast "Pearl" (y/y/n/0/0/0/3/194/0/0) Gold Lance (y/y/n/0/0/0/0/139/0/0) Aura Lance (y/y/n/3/2/1/3/227/0/0) Imp Halberd ??? while an Imp (y/y/n/0/0/0/0/253/0/0) KNIVES: Ashura (y/y/y/0/0/0/0/57/0/0) Kotetsu (y/y/y/0/0/0/0/66/0/0) Forged (y/y/y/0/0/0/0/81/0/0) Tempest Rndly cast "Wind Slash" (y/y/y/0/0/0/0/101/0/0) Murasame (y/y/y/0/0/0/0/110/10/0) Aura (y/y/y/0/0/0/0/162/0/0) Strato (y/y/y/0/0/0/0/199/0/0) Skyrender (y/y/y/0/0/0/0/215/20/0) CLAWS: Metal Knuckle (n/n/n/0/0/0/0/55/0/0) Mithril Claw (n/n/n/0/0/0/0/65/0/0) Kaiser Pearl-elemental attack (n/n/n/0/0/0/0/83/0/0) Poison Claw Poison attack (n/n/n/0/0/0/0/95/0/0) Fire Knuckle Fire-elemental attack (n/n/n/0/0/0/0/122/0/0) Dragon Claw Pearl-elemantal attack (n/n/n/0/0/0/0/188/0/0) Tiger Fangs (n/n/n/3/2/2/3/215/0/0) RODS: Heal Rod Recovers target HP (n/y/n/0/0/0/0/200/0/0) Mithril (n/y/n/0/0/0/2/60/0/0) Fire Rod Cast Fire2 as item, breaks (n/y/n/0/0/0/0/79/0/0) Ice Rod Cast Ice2 as item, breaks (n/y/n/0/0/0/0/79/0/0) Thunder Rod Cast Bolt2 as item, breaks (n/y/n/0/0/0/0/79/0/0) Poison Rod Cast Poison as item, breaks (n/y/n/0/0/0/0/86/0/0) Pearl Rod Cast Pearl as item, breaks (n/y/n/0/0/0/0/124/0/0) Gravity Rod Cast Quartr as item, breaks (n/y/n/0/0/0/0/120/0/0) Punisher Use MP for mortal blow (n/y/n/0/0/0/0/111/0/0) Magnus Rod Mag pwr up (y/y/n/0/0/0/7/168/0/30) BRUSH: Chocobo Brush (n/y/n/0/0/0/1/60/0/0) DaVinci Brush (n/y/n/0/1/0/1/100/0/0) Magical Brush (n/y/n/0/1/1/1/130/0/0) Rainbow Brush (n/y/n/1/2/1/2/146/0/0) STARS: Shuriken Use with throw command (n/y/n/0/0/0/0/86/0/0) Ninja Star Use with throw command (n/y/n/0/0/0/0/132/0/0) Tack Star Use with throw command (n/y/n/0/0/0/0/190/0/0) Defensive Equipment ('Armor') ----------------------------- KEY: (VG/SP/ST/MG/DF/EV/MD/MK) SHIELDS: Aegis Shld Rndly evades magic att. (0/0/0/0/46/+20/52/+40) Buckler (0/0/0/0/16/+10/10/0) Crystal Shld (0/0/0/0/50/+10/34/0) Cursed Shld Curse does bad things (-7/-7/-7/-7/0/0/0/0/0) Diamond Shld (0/0/0/0/40/+10/27/0) Flame Shld Abs. fire, teach Fire2 (0/0/0/0/41/+20/28/+10) Force Shld 50% magic damage, tch Shell (0/0/0/0/0/0/70/+50) Genji Shld (0/0/0/0/54/+20/50/+20) Gold Shld (0/0/0/0/34/+10/23/0) Heavy Shld (0/0/0/0/22/+10/14/0) Ice Shld Abs. ice, teach Ice2 (0/0/0/0/42/+20/28/+10) Mithril Shld (0/0/0/0/27/+10/18/0) Paladin Shld Teach Ultima, abs magic (0/0/0/0/59/+40/59/+40) Thunder Shld Abs. thunder, tch Bolt2 (0/0/0/0/43/+20/28/+10) TortoiseShld ??? while Imp, tch Imp (0/0/0/0/66/+30/66/+30) HELMETS: Bandana (0/0/0/0/16/0/16/0) Bard's Hat Raises MP a little (0/0/0/0/19/0/21/+10) Beret Raises Sketch success (0/0/0/+3/21/0/21/0) Cat Hood Picks up more GP (0/+2/0/+4/33/+10/33/+10) Circlet (+2/+1/+3/+4/25/0/19/0) Coronet Raises Control success (0/+2/0/+4/23/0/23/0) Crystal Helm (0/0/0/0/29/0/19/0) Dark Hood (0/0/0/0/26/0/17/0) Diamond Helm (0/0/0/0/27/0/18/0) Genji Helmet (0/0/0/0/36/0/38/0) Gold Helmet (0/0/0/0/22/0/15/0) Green Beret Raises HP a little (0/0/0/0/19/+10/13/0) Hair Band (0/0/0/0/12/0/8/0) Head Band (+3/+1/+2/0/16/0/10/0) Iron Helmet (0/0/0/0/18/0/12/0) Leather Hat (0/0/0/0/11/0/7/0) Magus Hat (0/0/0/+5/15/0/16/0) Mithril Helm (0/0/0/0/20/0/13/0) Mystery Veil (0/+1/0/+3/24/0/25/+10) Oath Veil (0/0/0/0/32/0/31/0) Plumed Hat (0/0/0/0/14/0/9/0) Red Cap HP up 1/4 (+4/+3/+2/0/24/0/17/0) Regal Crown (+1/+1/+1/+1/28/0/23/0) Thornlet Continuous damage, high def. (0/0/0/0/38/0/0/0) Tiara (0/0/0/+2/22/0/20/0) Tiger Mask (+3/+2/+1/0/21/0/13/0) Titanium ??? while Imp, tch Imp (0/0/0/0/42/0/42/0) ARMOR: BehemothSuit (+6/+6/+6/+6/94/0/73/0) Chocobo Suit Blocks Poison (+3/+6/+2/+0/56/0/38/0) Cotton Robe (0/0/0/0/32/0/21/0) Crystal Mail (0/0/0/0/72/0/49/0) Czarina Gown (+1/+2/+2/+3/70/0/64/0) Dark Gear (0/+6/0/0/68/0/46/0) DiamondArmor (0/0/0/0/70/0/47/0) Diamond Vest (0/0/0/0/65/0/44/0) Force Armor 50% mag. damage (0/0/0/0/69/0/68/+30) Gaia Gear Abs. earth (0/0/0/0/53/0/43/0) Genji Armor (+5/+3/+2/+3/90/0/80/0) Gold Armor (0/0/0/0/55/0/37/0) Imp's Armor ??? while Imp, tch Imp (0/0/0/0/100/0/100/0) Iron Armor (0/-2/0/0/40/0/27/0) Kung Fu Suit (0/0/0/0/34/0/23/0) LeatherArmor (0/0/0/0/28/0/19/0) Light Robe (0/0/0/+2/60/0/43/0) Minerva MP up 1/4, blocks magic (+1/+2/+1/+4/88/0/70/+10) Mirage Vest Wearer is shadowed! ;-) (0/+6/0/0/48/0/36/+10) Mithril Mail (0/0/0/0/51/0/34/0) Mithril Vest (0/0/0/0/45/0/30/0) Moogle Suit Be a moogle! KUPO!!! (0/0/0/+5/58/0/52/0) Ninja Gear (0/+2/0/0/47/0/32/0) Nutkin Suit (0/+7/0/+3/86/0/67/0) Power Sash (+5/+1/+5/+1/52/0/35/0) Red Jacket Blocks fire (+5/+2/+4/+1/78/0/55/0) Silk Robe (0/0/0/+1/39/0/29/0) Snow Muffler Best on Gau and Mog (0/0/0/0/128/+10/90/+10) Tabby Suit Blocks poison (+2/+2/+2/+2/54/0/36/0) Tao Robe (0/0/0/+5/68/0/50/+10) White Dress (0/0/0/+5/47/0/35/0) RELICS ------ Amulet - Protects against Poison, Dark and Zombie Atlas Armlet - Raises attack damage Back Guard - Protects against Back and Pincer attacks Barrier Ring - Casts Shell when HP is low Beads - Better percent of avoiding enemy attacks Black Belt - Randomly counterattacks when attacked Blizzard Orb - Changes Umaro's Command Menu Charm Bangle - Few enemies will attack from the field Cherub Down - Causes the wearer to float Coin Toss - Changes Setzer's Slot command to GP Rain Crystal Orb - Increases wearers max. MP by half Cure Ring - Casts Regen Czarina Ring - Casts Safe and Shell when HP is low Dragon Horn - Makes wearer use the Jump command continuously DragoonBoots - Changes wearer's Fight command to Jump Earrings - Adds power to wearer's offensive spells Economizer - All spells cost 1 MP! Exp. Egg - Doubles wearers gained experience points Fairy Ring - Protects against Poison and Dark FakeMustache - Relm's Sketch command changes to Control Gale Hairpin - Preemptive attack rate greater when worn Gauntlet - Can attack with two hands Gem Box - More power to spellsused by wearer Genji Glove - Can equip a weapon in each hand Goggles - Protects against Dark Gold Hairpin - Cuts consumed magic points in half Guard Ring - Casts Safe when HP is low Hero Ring - Increased power for magical and physical attacks Hyper Wrist - Raises vigor Jewel Ring - Protects against Dark and Petrify Marvel Shoes - Casts Safe, Shell and Haste MithrilGlove - Casts Safe when HP is low Merit Award - Allows wearer to wear heavy armor Memento Ring - Mother's love protects from fatal attacks (Shadow/Relm) Moogle Charm - NO RANDOM ENEMY ENCOUNTERS! KUPO! (Mog) Muscle Belt - Increase max HPs by half Peace Ring - Protects against Berserk and Muddle Pod Bracelet - Wearer can cast Safe and Shell spells Relic Ring - Poison cures, Cure hurts, Zombie like character Ribbon - Protects against all status changing ailments RunningShoes - Casts Haste Safety Bit - Protects wearer from magic attacks Sneak Ring - Higher Steal command success rate Sniper Sight - Ensures 100% hit rate Sprint Shoes - Doubles wearers foot speed Star Pendant - Protects against poison Thief Glove - Changes Locke's Steal command to Capture Tintinabar - Wearer regains 1 HP each step True Knight - Wearer protects those with low HPs Wall Ring - Casts Rflect White Cape - Protects against Imp and Mute Zephyr Cape - Wearer has greater dodge success rate --------------------------------------------------------------- PART FOUR-Advanced Battle Tactics and "The Best" of FF3 --------------------------------------------------------------- By JonN2002 and King Kung BUILDING MONSTER CHARACTERS --------------------------- By JonN2002 Listed below is an easy-to-follow four-step plan for creating a super-effective party that will be able to defeat (with ease) any enemies in the game. (Kefka included!) If the following regimen is followed precisely, the four characters you choose to concentrate on should be unstoppable, monster characters! Enjoy, and happy killing! FOUR-STEP PLAN FOR CREATING AN ULTIMATE TEAM: (1) Step One: Fight, fight, fight! Select three powerful characters (I prefer Terra, Celes, and Edgar or Locke, but it doesn't matter too much), and equip them with Paladin Shields, and the best weapons and armor in the game. Equip each with an esper that raises stats SIGNIFICANTLY upon level gain (i.e., Bahamut or Palidor, and most of the ones found in the WOR, etc.). Next, go to the forest north of the Veldt (near Gau's father's house) and fight the Tyrannosaurs and Brachosaurs AD NAUSEAM! Before long, these fearsome three should evolve into your finest warriors, and you are one step closer to the ultimate party! (Note: for best results, I strongly suggest using a Game Genie to get several Illuminas and Paladin Shields for each character). (2) Step Two: Perfect and Specialize Take the time to learn EVERY technique and skill, including ALL magic spells for each of your three master characters. Practice each skill, including magic, and equip the following relics and weapons combinations wherever possible to perfect the "edge" of each fighter: Terra: I prefer a Genji Glove and Offering, coupled with an Atma Weapon and an Illumina sword in each hand. Nix the shield after she learns the Ultima spell. Trust me... she blocks almost every hit without the armor bonus, and can slam foes for 8-hits a round, each at 9999 or close to it. Edgar: No question about it: this is your standard equipment man -- that means Illumina or your best sword for him, and best armor possible. Relics include an Amulet or Hero Ring and Marvel shoes or cure ring. Celes: Give Celes an Illumina blade plus Offering relic to have her hit effectively for 9999 or close to it for 4 hits a round. She lacks Terra's natural blocking ability, and requires a Paladin shield for maximum defense. Her other relic is of your choice, but an Economizer or Gem Box works wonders. Locke: Locke works the same way as Edgar, but include a Thief Ring if you insist on stealing/capturing. Also, the ring raises his battle speed tremendously. (3) Step Three: Gogo Steps Into the Equation Without a doubt, Gogo is your most versatile ally, and, in my opinion, next possibly to Terra, your best character, no questions asked. What's that you say? He's too weak? Can't equip anything worthwhile? WRONG! Give him the infamous Merit Badge relic, and he can wield an Illumina and wear top armor with the best of them. Give him the Hero Medal, or whatever the item is that increases his vigor (I forgot it at the moment), and the best weapons and armor in the game, including Paladin Shield and Illumina. Next, select the Status menu for Gogo in the Status screen, and you will notice that you can give him the special skills of all your party members. I suggest giving him Magic, Fight, and Blitz. When in doubt, the Blitz will hit hard against all your enemies for a quick, efficient takeout, sans MP cost. With the Illumina, vigor bonuses, and Paladin Shield, plus super level-up skill-building, Gogo will block virtually anything that comes his way (for me, he's even been known to block most special attacks, including Siegfried's HyperDrive and Shrapnel attacks. Yikes!). Magic spells of all types and classes will either be blocked by his shield, or will actually GIVE the Mimic HP. There is NO stopping him when he has reached his maximum power and efficiency, plus bonuses. Plus, he will be able to use whatever spells the combined members of the party he's in have learned, which is why I stressed earlier the necessity of learning all spells. If you insist, he can also use his mimic abilities, as well, but by this time, the others will want to mimic him! Just for show and because he's so great, I named my Gogo character Golbez. :) (4) Step Four: Test Drive Well, this isn't actually a step in character building, per se, as much as it is a chance to gloat at your characters' kick-butt power. Go kill some dragons, haunt the Veldt, storm Kefka's tower and laugh at his monsters, etc. My favorite activity is to take Gogo solo -- to the Colosseum, where he will reign supreme! If by now you aren't satisfied with your Killer 4, work on building up another powerful force of fighters..remember, the key is in Gogo. Trust me. All I can say is, I hope you've had as much fun kicking serious monster behind as I have with this surefire strategy for killing efficiently, effectively, and ultimately. Who knows; maybe someday, someone will invent a new school of battle tactics thought, and my 4-Step plan will be rendered utterly useless. But if you've learned anything from this plan, it's that you simply MUST fight as many monsters as possible. A common problem, especially among beginning RPG players, is the desire to run from or skip over the monsters, and thus the essential experience gain from killing them. Without building up halfway decent characters, you will not stand a blink of an eye of a chance against the harder baddies, much less the majority of the bosses. And who feels as badly as a regular loser at the Colosseum? And let's face it: who wants to look bad, in general? So take my advice: LEVEL UP 'TILL YOU DROP! THE 'BEST' OF FF3 ----------------- By King Kung The Best for Fighting --------------------- Below is a list of techniques that can either make your character super powerful or allow them to do special actions. 1) Equip an Offering and Genji Glove. 8 swings of the weapon! Equip someone with the Atma Weapon (level 60 and up) and another strong sword for over 60,000 HP of damage! 2) Another possibility is to hold 2 Scimitars (or other weapons that have special effects). Because you attack 8 times, it is highly likely that the weapon will do something special! 3) Rage Ring and Blizzard Orb. With these two relics, Umaro becomes a real fighting machine. 4) Black Belt, Offering. If an enemy hits you, they're in for a big surprise as you counterattack four times. 5) Do you think Imps are useless? Try turning someone into an imp, then equiping them with the Imp Halberd, Imp Armor, Tortoise Shield, and Titanium. Now you have a super strong imp! You can even create a party of imps and have fun mauling your enemies. Although Kappa itself isn't in the game, you can rename someone Kappa with the Rename Card and have fun pretending. 6) Hero Ring and Offering. This recovers some of the power of the weapon that is lost with the Offering equipped. 7) Muscle Belt and the Atma Weapon. If this weapon gains power with the amount of your HP, why not have more HP? The Best Tricks and Cominations ------------------------------- 1) Gem Box and Offering. I've always wanted to cast two Ultima spells per round, and have it cost me only 2 MP. This is one of the cheapest tricks around. 2) Earings and more Earings. Use this if you want some heavy magic power. 3) Equip Relic Ring. Cast Doom on this person, and the entire party will be completely cured! 4) For Gau and Mog, equip the Snow Muffler. Almost all attacks do 1 HP of damage on you, and you're immune to Fire and Ice attacks. 5) Mog with the Moogle Charm and Sprint Shoes. Good for doing quick tasks or if you want to try your best to blitz straight through the World of Ruin. 6) Equip a Thief Glove and an Offering on Locke. Use Capture, and you get 4 chances to steal from the enemy. 7) With Gogo, set 3 of his skills as Steal and equip the Thief Glove and Offering. Use this in the Coliseum if you want to steal from the enemy. --------------------------------------------------------------- PART FIVE-Miscellaneous Info --------------------------------------------------------------- By King Kung, NELDOG, GWS Wizard, JonN2002, Tommy J L and Tortolia2 Edits by King Kung RAGE LIST --------- This Rage List appears exactly as it does on the Skills/Rage screen when you view how many rages you've collected. If you're missing a few of them, you can look at this list and determine which monsters you need to fight! NOTE: Chupon and 'Seigfried' do not normally appear on the Veldt; they can only be found using a Game Genie code. MONSTER (left) RAGE (left) MONSTER (right) RAGE (right) --------------------------------------------------------------- Guard Critical Soldier Fire Templar Fire2 Ninja Water Edge Samurai Lullaby Orog Pearl Mag Roader Bio Retainer Shock Hazer Bolt2 Dahling Cure2 Rain Man Bolt3 Brawler Stone Apokryphos L.3 Muddle Dark Force Clean Sweep Whisper Demi Over-Mind Elf Fire Osteosaur X-Zone Commander Break Rhodox Snare Were-Rat Poison Ursus Net Rhinotaur Mega Volt Steroidite Blizzard Leafer Incisor Stray Cat Catscratch Lobo Tusk Doberman Bite Vomammoth Blizzard Fidor Pounce Baskervor Cyclonic Suriander Aqua Rake Chimera Aqua Rake Behemoth Meteor Mesosaur Step Mine Pterodon Fire Ball FossilFang Sand Storm White Drgn Pearl Doom Drgn N. Cross Brachosaur Disaster Tyranosaur Meteo Dark Wind Break Beakor Duster Vulture Shimsham Harpy Cyclonic HermitCrab Net Trapper L.3 Muddle Hornet Iron Needle CrassHoppr Berserk Delta Bug Mega Volt Gilomantis Shrapnel Trilium Bio Nightshade Charm TumbleWeed Lifeshaver Bloompire Bio Trilobiter Poison Barb Seigfried Flare Nautiloid Ink Exocite Scissors Anguiform Aqua Rake Reach Frog Slimer Lizard Break ChickenLip Quake Hoover Sand Storm Rider Virite Chupon W Wind Pipsqueak Imp M-TekArmor Tek Laser Sky Armor Tek Laser Telstar Sonic Boom Leathal Wpn Gravity Bomb Vaporite Blaze Flan Slimer Ing Lifeshaver Humpty Poison Brainpan Blow Fish Cruller Slimer Cactrot Blow Fish Repo Man Exploder Harvester Haste Bomb Blaze Still Life Lullaby Boxed Set Meteor SlamDancer Ice2 HadesGigas Magnitude 8 Pug Break Magic Urn Cure3 Mover Merton Figaliz Dischord Buffalax Slow2 Aspik Giga Volt Ghost Bolt2 Crawler Step Mine Sand Ray Tail Areneid Numb Actaneon Clamp Sand Horse Sand Storm Dark Side Ice2 Mad Oscar Sour Mouth Crawly Heartburn Bleary Doom Marshal Wind Slash Trooper Swing General Cure2 Covert Wind Slash Ogor Storm Warlock Pearl Madam Pearl Joker Bolt2 Iron Fist Stone Goblin Bolt3 Apparite Imp PowerDemon Flare Displayer Doom Vector Pup Bite Peepers Pearl Wind Sewer Rat Incisor Slatter Cave In Rhinox Life3 Rhobite Life Wild Cat Blaster Red Fang Drain Bounty Man Bite Tusker Blizzard Ralph Tackle Chitonid Stop Wart Puck Rasp Rhyos Surge SrBehemoth Fire3 Vectaur Pearl Wind Wyvern Cyclonic Zombone Condemned Dragon Revenge Brontaur Fire3 Allosaurus Doom Cirpius Haste2 Sprinter Aero Gobbler Shimsham Harpiai Aero GloomShell Net Drop Muddle Mind Candy SleepSting WeedFeeder Berserk Luridan Land Slide Toe Cutter Shrapnel Over Grunk Bane Touch Exoray Virite Crusher Lifeshaver Uroburos Quake Primordite Numblade Sky Cap Megazerk Cephaler Husk Maliga Remedy Gigan Toad Slimer Geckorex Break Cluck Quake Land Worm Magnitude 8 Test Rider Flash Rain PlutoArmor Tek Laser Tomb Thumb Step Mine HeavyArmor Tek Laser Chaser Plasma Scullion Dischord Poplium Cling Intangir Pep Up Misfit Lifeshaver Eland Bio Enuo Clean Sweep Deep Eye Dread GreaseMonk Shell NeckHunter Imp Grenade Blaze Critic Condemned Pan Dora Revenge SoulDancer Osmose Gigantos Magnitude 8 Mag Roader Mute Spek Tor Blaster Parasite Giga Volt Earthguard Big Guard Coelecite Magnitude 8 Anemone Giga Volt Hipocampos Flash Rain Spectre Fire Evil Oscar Bio Slurm Slimer Latimeria Magnitude 8 StillGoing Osmose Allo Ver Quake Phase Blow Fish Outsider Pearl Barb-e Love Token Parasoul Flash Rain Pm Stalker Drain Hemophyte Shock Wave Sp Forces Safe Nohrabbit Cure2 Wizard Demi Scrapper Elf Fire Ceritops Giga Volt Commando Reflect Opinicus Slide Poppers Stone Lunaris Face Bite Garm Demi Vindr Acid Rain Kiwok Imp Nastidon Blizzard Rinn Fire Insecare Flap Vermin Scan Mantodea Wind Slash Bogy Oogyboog Prussian Land Slide Black Drgn Storm Adamnachyt Acid Rain Dante L.3 Muddle Wirey Drgn Cyclonic Dueller Mega Volt Psychot Lifeshaver Muus Pep Up Karkass Bolt3 Punisher Bolt3 Balloon Exploder Gabbldegak Vanish GtBehemoth Meteor Scorpion Poison Chaos Drgn Disaster Spit Fire Tek Laser Vectagoyle Aqua Rake Lich Fire2 Osprey Shimsham Mag Roader Haste Bug Stop Sea Flower Sleep Fortis Fire Ball Abolisher Poison Aquila Cyclonic Junk Pep Up Mandrake Raid 1st Class Stone Tap Dancer Slow 2 Necromancer Doom Borras Revenge Mag Roader L.4 Flare Wild Rat Scratch Gold Bear Gouge Innoc Virite Trixter Fire 2 Red Wolf Rush Didalos Merton Woolly Frost 3 Veteran Condemned Sky Base Doom Iron Hitman Dischord Io Flare Star SKETCH/CONTROL LIST ------------------- NOTE: Monsters that can't be Sketched OR Controlled are not listed MONSTER SKETCH CONTROL -------------------------------------------------------- 1st Class Fight/Ore Wrench Battle/Ore Wrench Abolisher Duster/Poison Battle/Duster/Poison Actaneon Clamp/Aqua Rake Battle/Clamp Adamanchyt Claw/Blaster Battle/Claw/Acid Rain Allosaurus Doom/Poison Claw Battle/Poison Claw/Doom Allover Fight/Dead End Battle/Dead End Anemone Giga Volt/Imp Battle/Bolt3/Giga Volt Anguiform Garrote/Aqua Rake Battle/Garrote/Aqua Rake Apokryphos L.3 Muddle/Silencer Battle/Silencer/L.3 Muddle/ L.4 Flare Apparite Slip Touch Battle/Slip Touch/Imp Aquila Flap/Cyclonic Battle/Flap/Cyclonic/Shimsham Areneid Numb/Fight Battle/Numb Aspik Giga Volt/Numb Spine Battle/Paralyze/Giga Volt Balloon Pep Up/Expolder Battle/Pep Up/Exploder Barb E Slap/Love Token Battle/Slap/Muddle/Dispel Baskervor Claw/Absolute 0 Battle/Claw/Blizzard Beakor Fight/Duster Battle/Duster Behemoth Take Down/Meteor Battle/Take Down/Fire3/Meteor Black Dragon SandStorm/FallenOne Battle/Sand Storm/Bolt3/ Doom Bleary Fight/Slumber Battle/Slumber/Dread Bloompire Energy Sap/Bio Battle/Energy Sap/Bio/Doom Bogy Fight/Oogyboog Battle/Oogyboog Bomb Exploder/Blaze Battle/Exploder/Blaze Borras Uppercut Battle/Uppercut Bounty Man Fight/Bite Battle/Bite Boxed Set Mirror Orb/Meteor Battle/Mirror Orb/Meteor/ Lode Stone Brachosaur Step Mine/Swing Battle/Swing Brainpan Smirk/Blow Fish Battle/Smirk/Blow Fish Brawler Fight/Punch Nothing Brontaur Wall/Fire3 Battle/Fire3/Wall/Meteor Buffalax Fight/Riot Battle/Riot/Storm Bug Fight/Stone Spine Battle/Stone Spine Cactrot Mindsting/Blow Fish Battle/Mindsting/Blow Fish Cephaler Fight/Husk Battle/Husk/Stop Ceritops Giga Volt/Imp Battle/Bolt3/Giga Volt Chaos Dragon Fight/Disaster Battle/Cinderizer/Disaster/ Meteor Chaser Program 17/Plasma Battle/Program 17/Plasma/ Dischord ChickenLip Lash/Quake Battle/Lash/Quake Chimera Frisky/Aqua Rake Battle/Frisky/Blizzard/ Aqua Rake Chitonid Fight/Carapace Battle/Carapace Cirpius Fight/Beak Battle/Beak/Break Cluck Lash/Quake Battle/Lash/Quake Coelecite Magnitude8/HypnoSting Battle/Hypno Sting/ Magnitude 8 Commander Fight/Fire Battle/Fire Commando Fight/Program 65 Battle/Program 65/Shell Covert Wind Slash/Disappear Battle/Disappear/Wind Slash/ Rage Crass Hopper Fight/Flap Battle/Flap Crawler Feeler/Step Mine Battle/Feeler/Step Mine Crawly Fight/Heartburn Battle/Heartburn/Magnitude 8 Critic Condemned/Slip Seed Battle/Slip Seed/Condemned Cruller Brain Sugar/Slimer Battle/Brain Storm Crusher Blow/Lifeshaver Battle/Crush/Lifeshaver Dahling Mute/Cure2 Battle/Mute/Cure2 Dante QuartzPike/L.3Muddle Battle/Quartz Pike/ L.3 Muddle/Ice2 Dark Force Clean Sweep/L.5 Doom Battle/L.5 Doom/PearlWind/ CleanSweep Dark Side Slip Touch/Fire3 Battle/Slip Touch/Fire Dark Wind Fight/Dive Battle/Dive Deep Eye Dreamland/Dread Battle/Dreamland/Dread Delta Bug Rush/Mega Volt Battle/Rush/Mega Volt Didalos Quake/Poison Tusk Battle/Flare/Flare Star/ Blaster Displayer Rib/Doom Battle/Rib/Doom/X-Zone Doberman Fight/Bite Battle/Bite Doom Dragon Fallen One/N.Cross Battle/Fallen One/N.Cross/ S.Cross Dragon Tail/Revenge Battle/Tail/Revenge/Blizzard Drop Mad Signal/Muddle Battle/Mad Signal/Muddle Dueller Giga Volt/Megahit Battle/Megahit/Mega Volt/ Giga Volt Earthguard BigGuard/PoisonTail Battle/Poison Tail/ Big Guard Eland Stench/Bio Battle/Stench/Bio/Fire3 Enuo Slime/Clean Sweep Battle/Slime/Clean Sweep/ Aqua Rake Evil Oscar Poison/Sour Mouth Battle/Sneeze/Poison/ Sour Mouth Exocite Fight/Scissors Battle/Scissors Exoray Virite/Doom Pollen Battle/Virite/Doom Pollen Fidor Fight/Pounce Battle/Pounce Figaliz Dischord/Gunk Battle/Gunk/Dischord/Raid Flan Slip Gunk/Slimer Battle/Slip Gunk/Slimer Fortis Double Arm/Shrapnel Battle/Double Arm/Fireball/ Snowball Fossil Fang Bone/Sand Storm Battle/Bone/Sand Storm/X-Zone Gabbldegak Gold Wrench/Vanish Battle/Gold Wrench/Vanish Garm Program 95/Frost3 Battle/Program 95/Fire2 Geckorex Petriglare/Break Battle/Petriglare/Break/Dread General Bio Attack/Cure2 Battle/Bio Attack/Cure2 Ghost Fire/X-Zone Battle/Fire Gigan Toad Croak/Slimer Battle/Croak/Slimer Gigantos Fight/Throat Job Battle/Throat Job/Revenge Gilomantis Sickle/Lode Stone Battle/Sickle/Shrapnel Gloom Shell Rock/Net Battle/Rock/Net Gobbler Silence/Shimsham Battle/Silence/Shimsham Goblin Fire3/Bolt3 Battle/Fire3/Bolt3/Ice3 Gold Bear Fight/Gouge Battle/Gouge Greasemonk Fight/Lode Wrench Battle/Lode Wrench/Step Mine Grenade Mesmerize/Blaze Battle/Mesmerize/Blaze/ Fireball Gt Behemoth Hay Maker/Meteor Battle/Hay Maker/Meteor/Fire3 Guard Fight Battle Hades Gigas HeadButt/Magnitude 8 Battle/Head Butt/ Magnitude 8 Harpiai Aero/Nail Battle/Nail/Aero Harpy Grip/Cyclonic Battle/Grip/Cyclonic/Aero Harvester Sickle/Fire Wall Battle/Sickle/Drain Hazer Fight/Drain Battle/Drain/Fire Heavy Armor Tek laser/Metal Hand Battle/Metal Hand/Tek Laser Hemophyte Shock Wave/Hit Battle/Cursed Gaze/ Shock Wave/Pearl Hermit Crab Rock/Net Battle/Rock/Net Hipocampus Acid Rain/Flash Rain Battle/Acid Rain/Flash Rain Hoover Crush/Sand Storm Battle/Crush/Sand Storm/Quake Hornet Fight/Iron Needle Battle/Iron Needle Humpty Hug/Poison Battle/Hug/Poison Ing Glare/Lifeshaver Battle/Glare/Lifeshaver Innoc Fight/L.? Pearl Battle/L.? Pearl Insecare Fight/Flap Battle/Flap Intangir Step Mine/Sleep Nothing Io Plasma/Crush Battle/Crush/Plasma/Blaster Iron Fist Fight/Stone Battle/Knee Kick/Stone Iron Hitman Dischord/Destroy Battle/Dischord/Destroy/ Tek Laser Joker Parasol/Bolt2 Battle/Parasol/Bolt2/ Acid Rain Junk Parallout/Bolt3 Battle/Parallout/Pep Up/ Exploder Karkass Break/Bolt3 Battle/Break/Bolt3/Flare Kiwok Imp/Cyclonic Battle/Remedy Land Worm Compress/Magnitude 8 Battle/Compress/Magnitude8/ LodeStone Latimeria Wind-up/Magnitude 8 Battle/Wind-up/Magnitude 8 Leafer Fight/Incisor Battle/Incisor Lethal Weapon Metal Arm/Megazerk Hit/Megazerk Lich Fire/Fire2 Battle/Fire/Fire2/Fire3 Lizard Imp/Remedy Battle/Break/Dischord Lobo Fight/Tusk Battle/Tusk Lunaris Fight/Face Bite Battle/Face Bite Luridan Horn/Land Slide Battle/Horn/land Slide/ Cave In M-Tek Armor Fight/Tek Laser Nothing Mad Oscar Drool/Sour Mouth Battle/Drool/Sour Mouth Madam Pearl/Flare Battle/Flare/Pearl/Ice3 Mag Roader 1 Fight/Wheel Battle/Wheel Mag Roader 2 Fight/Rush Battle/Rush Mag Roader 3 Fight/Wheel Battle/Wheel Mag Roader 4 Fight/Wheel Battle/Rush Magic Urn Remedy/Cure3 Battle/Remedy/Cure3/W.Wind Maliga Fight/Scissors Battle/Scissors/Remedy Mandrake Stone Touch/Raid Battle/Stone Touch/Raid Mantodea MindReaper/WindSlash Battle/Mind Reaper/ Wind Slash Marshal Fight/Charge Battle/Charge/Bolt3 Mesosaur T.Lash/Step Mine Battle/T.Lash/Step Mine Mind Candy Sleep Sting/Fight Battle/Sleep Sting/Sleep Misfit Glare/Lifeshaver Battle/Glare/Lifeshaver Mover Fight/Disaster Battle/Big Guard Muus Pep Up/Gunk Battle/Slimer/Pep Up Nastidon Fight/Hug Battle/Hug Nautiloid Ink/Fight Battle/Ink Neck Hunter Mad Sickle/Imp Battle/Mad Sickle/Imp Necromancer X-Zone/Doom Battle/Doom/Flare/X-Zone Nightshade Poison Pod/Charm Battle/Poison Pod/Charm Ninja FireSkean/WaterEdge Battle/FireSkean/WaterEdge/ BoltEdge Nohrabbit Cure/Cure2 Battle/Cure/Cure2/Remedy Ogor Fight/Meteor Battle/Cold Dust/Pearl Wind Opinicus Slide/Riot Battle/Wind Slash/Slide/Surge Orog Bio/Pearl Battle/Bio/Pearl Osprey Beak/Shimsham Battle/Beak/Shimsham Osteosaur Fight Battle/Fossil Outsider Fight/Ruin Battle/Metal Arm/Tek Laser Over Grunk Bane Touch/Poison Battle/Bane Touch/Muddle Over Mind Fight/Dread Battle/Dread Pan Dora Hypno Gas/Revenge Battle/Hypno Gas/Revenge Parasite Mind Stop/Giga Volt Battle/Mind Stop/Giga Volt Parasoul SpinSlice/FlashRain Battle/Spin Slice/ Flash Rain/El Nino Peepers Tail/Pearl Wind Battle/Tail/Pearl Wind Phase Blow Fish/Smirk Battle/Smirk/Blow Fish Pipsqueak Imp/Roulette Battle/Demi/Quarter Pluto Armor Crush/Tek Laser Battle/Crush/Tek Laser/ Schiller Pm Stalker Poison/Drain Battle/Poison/Drain/Bio Poplium Fight/Slow Battle/Slow Poppers Imp/Stone Battle/Break/Stone Power Demon Flare/Daze Dance Battle/Daze Dance/Flare Primordite Numblade/Fight Battle/Numblade Proto Armor Program 35/Tek Laser Battle/Program 35/Tek Laser/ Schiller Prussian Fight/Bear Hug Battle/Bear Hug/Stone Psychot Lifeshaver/Mindshock Battle/Lifeshaver/Mindshock Pterodon Wing/Fireball Battle/Wing/Fireball Pug Cleaver/Break Battle/Cleaver/Break Pugs Fight Nothing Punisher Fight Battle Rain Man Bolt3/Umbrawler Battle/Umbrawler/Bolt3/ Flash Rain Ralph Fight/Tackle Battle/Tackle Reach Frog Tounge/Slimer Battle/Tounge/Slimer Red Fang Fight/Rabies Battle/Rabies Red Wolf Rush/Revenge Battle/Rush Repo Man Wrench/Flare Battle/Wrench Retainer Wind Slash/Tradeoff Battle/Condemned/Wind Slash/ Tradeoff Rhinotaur Mega Volt/Giga Volt Battle/Mega Volt Rhinox Bane Strike/Life3 Battle/Bane Strike/Life3 Rhobite Fight/Incisor Battle/Incisor Rhodox Snare/Near Fatal Battle Rhyos El Nino/Surge Battle/Flare Star/El Nino/ Surge Rider SilverPike/Virite Battle/Virite/SilverPike Rinn Fight/Slow Battle/Slow Samurai Flare/Doom Battle/Flare/Doom/Haste2 Sand Horse Sand Storm/Clamp Battle/Sand Storm/Clamp Sand Ray Fight/Tail Battle/Tail Scorpion Fight/Doomsting Battle/Doomsting Scrapper Knife/Elf Fire Battle/Knife/Elf Fire Scullion Gamma Rays/Expolder Battle/Gamma Rays Sea Flower Fight/Feeler Battle/Feeler Sewer Rat Fight/Incisor Battle/Incisor Sky Armor Backlash/Tek Laser Battle/Backlash/Tek Laser Sky Base Doom/Giga Volt Battle/Doom Sky Cap AtomicRay/SlipAnchor Battle/Slip Anchor/ Tek Laser Slam Dancer Fire2/Ice2 Battle/Fire2/Ice2/Bolt2 Slatter Choke/Shimsham Battle/Choke Slurm Fight/Heartburn Battle/Heartburn/Magnitude 8/ Quake Soldier Fight/Scan Battle/Scan Soul Dancer Drain/Osmose Battle/Drain/Osmose/Fire2 Sp Forces Fight/Blow Battle/Blow/Safe Spectre Bolt/Fire Bolt/Fire Spek Tor Scratch/Blaster Battle/Scratch/Acid Rain Spit Fire Propeller/Tek Laser Battle/Propeller/Tek Laser/ Schiller Sprinter Drainbeak/Aero Battle/Drainbeak/Cyclonic Sr Behemoth Sypno Gas/Fire3 Nothing Steroidite Rush/Slide Battle/Rush/Blizzard/Blaster Still Life Bane Kiss/Lullaby Battle/Bane Kiss/Lullaby/ Condemned StillGoing Fight/Slip Touch Battle/Slip Touch Stray Cat Catscratch/Blaster Battle/Catscratch Suriander Yawn/Aqua Rake Battle/Yawn/Aqua Rake Tap Dancer Slow2/Waist Shake Battle/Waist Shake/Slow2/ Haste Telstar Launcher/Tek Laser Nothing Templar Fight/Axe Battle/Axe Test Rider GoldLance/FlashRain Battle/Gold Lance/ Flash Rain Toe Cutter Doom Sickle/Shrapnel Battle/Doom Sickle/Shrapnel Tomb Thumb Step Mine/Dash Battle/Step Mine/Dash Trapper L.3 Muddle/L.5 Doom Battle/L.5 Doom/L.4 Flare/ L.3 Muddle Trilium Fight/Bane Touch Battle/Bane Touch Trilobiter Fight/Poison Barb Battle/Poison Barb/Poison Trixter Fire/Fire2 Battle/Fire/Fire2/Fire3 Trooper Fight/Swing Battle/Swing Tumbleweed Blinder/Lifeshaver Battle/Blinder/Lifeshaver Tusker Gore/Blizzard Battle/Gore Tyranosaur Bite/Aero Battle/Bite/Slow/Haste Uroburos Bio/Quake Battle/Bio/Quake Ursus Scratch/Fire2 Battle/Scratch Vaporite Fight/Slow Battle/Slow Vectagoyle Giga Volt/Aqua Rake Battle/Giga Vlt/Aqua Rake/ Blaze Vectaur Tusk/Pearl Wind Battle/Claw/Pearl Wind Vector Pup Fight/Bite Battle/Bite Vermin Bacteria/Bio Battle/Bacteria/Bio Veteran Fight/Roulette Battle/Doom/X-Zone/Roulette Vindr Beak/Acid Rain Battle/Beak/Acid Rain Vomammoth Bear Claw/Blizzard Battle/Bear Claw/Blizzard Vulture Blinder/Shimsham Battle/Blinder/Shimsham Warlock Magic Drain/Pearl Battle/Magic Drain/Pearl Wart Puck Fight/Yawn Battle/Yawn/Exploder Weed Feeder Fight/Flap Battle/Flap/Berserk Were Rat Fight/Bite Battle/Bite Whisper Quarter/Demi Battle/Fire/Demi White Dragon Flare/Pearl Nothing Wild Cat Pounce/Blaster Battle/Pounce/Blaster Wild Rat Fight/Scratch Battle/Scratch Wirey Dragon Wing/Cyclonic Battle/Wing/Cyclonic Wizard Rasp/Demi Battle/Rasp/Demi/Stop Woolly Frenzy/W.Wind Battle/Frenzy Wyvern Slip Wing/Cyclonic Battle/Slip Wing/Cyclonic Zombone Bone/Bolt3 Battle/Bone/Poison/Bio ORIGINAL NAMES IN FF6 (Japanese Version of FF3) ----------------------------------------------- These are the original character names: US - FF3 Japan - FF6 --------------------------------- 1. Locke Lock * 2. Terra Tina * 3. Celes Celes 4. Cyan Cayenne * 5. Sabin Mash * 6. Edgar Edward * 7. Setzer Setzar * 8. Strago Straggus * 9. Relm Relm 10. Mog Mog 11. Gogo Gogo 12. Umaro Uumaro * 13. Shadow Shadow 14. Gau Gau * - Denotes ones that were changed, some just to accomodate 6-letter name limit. FINAL FANTASY AS A MULTIPLAYER GAME ----------------------------------- To use multiplayer mode, go to the config screen and change it from single to multi, then hit A and assign characters To the controlers. It only works for battles though, not the regular gameplay. CONTROLS FOR THE 'VEHICHLES' ---------------------------- Key: L = left on control pad R = right on control pad U = up on control pad D = down on control pad UR = up/right diagnol DR = down/right diagnol DL = down/left diagnol UL = up/left diagnol LB = left button on top of control pad RB = right button on top of control pad A,B,X,Y = control buttons <Riding Chocobos> U = move forward L or R = turn A = move forward B = dismount (Chocobo returns to stable) <Airship> U or D = adjust height L or R = turn A = move forward B = leave airship X = switch to view inside airship Y = turn airship when it's not moving LB or RB = highspeed turns COLOSSEUM LIST -------------- Use this list to determine who you will fight for the item you wager and what you get should you win. If the item is not on this list, when it is wagered you will fight Chupon for an Elixir, though you will more than likely be sneezed out of the battle quickly. It IS possible to beat Chupon, but you need a super beafed-up character. When you wager valuable items, remember to save before the fight in case you should lose. Item to Wager Item you Win Enemy you Battle ---------------------------------------------------------------- Aegis Shield Tortoise Shield Borras Air Anchor Zephyr Cape Brontaur Assasin Sword Breaker Test Rider Atma Weapon Graedus Gt Behemoth Aura Strato Rhyos Aura Lance Sky Render Land Worm Behemoth Suit Snow Muffler Outsider Blizzard Ogre Nix Scullion Blizzard Orb Rage Ring Allosaurus Bone Club Red Jacket Test Rider Break Blade Break Blade Lethal Wpn Cat Hood Merit Award Hoover Charm Bangle Dragon Horn Retainer Chocobo Suit Moogle Suit Veteran Coronet Regal Crown Evil Oscar Crystal Enhancer Borras Crystal Helmet Diamond Helmet Dueller Crystal Mail Ice Shield Covert Crystal Orb Gold Hairpin Borras Cursed Ring Air Anchor Steroidite Cursed Shield Cursed Ring Didelous Czarina Gown Minerva Sky Base Doom Darts Bone Club Opinicus Dragon Claw Sniper Test Rider Dragon Horn Gold Hairpin Ogre Drainer Drainer Enuo Economizer Dragon Horn Vectagoyle Elixir Rename Card Cactrot Exp. Egg Tintinabar Steroidite Falchion Flame Shield Outsider Fenix Down Magicite Cactrot Fire Knuckle Fire Knuckle Tumbleweed Fixed Dice Fire Knuckle Trixter Flame Saber Ogre Nix Evil Oscar Flame Shield Ice Shield Iron Hitman Force Armor Force Armor Sr Behemoth Force Shield Thornlet Dark Force Gauntlet Thunder Shield Vectagoyle Gem Box Economizer Sr Behemoth Genji Armor Air Anchor Borras Genji Glove Thunder Shield Hemophyte Genji Helmet Crystal Helmet Fortis Genji Shield Thunder Shield Retainer Gold Hairpin Dragon Horn Evil Oscar Graedus Dirk Karkass Hardened Murasame Phase Heal Rod Magus Rod Pug Hero Ring Pod Bracelet Rhyos Ice Shield Flame Shield Innoc Illumina Schimitar Scullion Imp Armor Tortoise Shield Rhyos Imp Halberd Cat Hood Allosaurus Magus Rod Strato Allosaurus Marvel Shoes Tintinabar Tyranosaur Megalixir Tintinabar Siegfried Memento Ring Memento Ring Chupon Merit Award Rename Card Rhyos Minerva Czarina Gown Pug Mirage Vest Red Jacket Vectagoyle Moogle Charm Charm Bangle Outsider Moogle Suit Nutkin Suit Madam Murasame Aura Borras Muscle Belt Crystal Orb Allosaurus Ninja Star Tack Star Chaos Dragon Nutkin Suit Genji Armor Opinicus Ogre Nix Soul Sabre Sr Behemoth Paladin Ring Gold Hairpin Borras Paladin Shield Force Shield Hemophyte Pearl Lance Strato Sky Base Pod Bracelet Hero Ring Hemophyte Punisher Gravity Rod Opinicus Rage Ring Blizzard Orb Allosaurus Ragnarok Illumina Didalos Rainbow Brush Gravity Rod Test Rider Red Cap Coronet Rhyos Red Jacket Red Jacket Vectagoyle Regal Crown Genji Helmet Opinicus Relic Ring Charm Bangle Sky Base Rename Card Marvel Shoes Doom Dragon Ribbon Gold Hairpin Rhyos Rising Sun Bone Club Allosaurus Safety Bit Dragon Horn Pug Schimitar Ogre Nix Covert Sky Render Aura Lance Scullion Sneak Ring Thief Glove Tap Dancer Sniper Bone Club Borras Snow Muffler Charm Bangle Retainer Soul Sabre Falchion Opinicus Strato Pearl Lance Aquila Striker* ????????? Chupon or Shadow Stunner Strato Test Rider Stunner Strato Test Rider Tabby Suit Chocobo Suit Vectaur Tack Star Rising Sun Opinicus Tao Robe Tao Robe Test Rider Thief Glove Dirk Harpy Thief Knife Thief Glove Wart Puck Thornlet Mirage Vest Opinicus Thunder Blade Ogre Nix Steroidite Thunder Shield Genji Shield Outsider Tiger Fangs Fire Knuckle Mantodea Titanium Cat Hood Brachosaur Tintinabar Exp. Egg Dark Force Tortoise Shield Titanium Steroidite Trump Trump Allosaurus Valiant Knife Assasin Woolly Wing Edge Sniper Rhyos * - If you saved Shadow, the Striker remains in your inventory and Shadow joins your party. If you left Shadow, you get nothing but a measly Elixir (even though it is listed as ?????????) SPELL LIST ---------- SPELL EFFECT MP ---------------------------------------------------------- Cure Recover up to 270 HP 5 Cure 2 3 times more powerful than Cure 25 Cure 3 7 times more powerful than Cure 40 Life Brings dead fighter back to life 30 Life 2 Brings dead back with full HP 60 Life 3 Casts Life after character dies 50 Antidote Cures poison status 3 Remedy Cures all but Zombie 15 Dispel Dissolves spells cast on target 25 Regen Revives HP at regualer intervals 10 Scan Shows targets HP, MP, and weakness 3 Safe Raises defense power of target 12 Shell Protects from enemy spells 15 Haste Make target move faster 10 Slow Slows target 5 Haste2 Makes party move faster 38 Slow2 Slows all attacking enemies 26 Stop Temporarily freeze target 10 Quick Allows double commands 99 Muddle Confuses target 8 Bserk Target 'Fights' automatically 16 Float Levitates target 17 Imp Changes target to/from an Imp 10 Rflect Reflects spells (including own) 22 Vanish Makes invisible (phys 0%/mag 100%) 18 Pearl Pearl elemental attack 40 ---------------------------------------------------------- Fire Fire elemental attack 4 Fire 2 3 times more powerful than fire 20 Fire 3 6 times more powerful than fire 57 Bolt Lightning elemental attack 6 Bolt 2 3 times more powerful than bolt 22 Bolt 3 6 times more powerful than bolt 53 Ice Ice elemental attack 5 Ice 2 3 times more powerful than ice 21 Ice 3 6 times more powerful than ice 52 Poison Poisons (regular loss of HP) 3 Bio More powerful version of poison 26 Drain Moves HP from target to caster 15 Rasp Causes damage in MP 12 Osmose Transefers MP from target to caster 1 Break Turns target to stone 25 Doom Instant death 35 X-Zone Sends targets to another dimension 53 Flare Hits several enemies at once 45 Demi Cuts target's HP in half 33 Quartr Cuts target's HP by 3/4 48 Mute Target can't use magic 8 Sleep Puts target to sleep 5 Warp Escape fights and dungeons 20 Quake Hits all ground-bound creatures 50 W Wind Takes 90% of HP from what it hits 75 Meteor Meteors hit target 62 Ultima Ultimate damage to all targets 80 Merton Giant fire attack (hits you also) 85 ESPER LIST ---------- This shows the stat bonus you receive when you level up with an Esper. It also lists the spells each Esper teaches and the speed at which you will learn them. Notice that some Espers teach the same spells but at different speeds. Also take note that once Odin is changed into Raiden, there is no going back to earn those prescious extra agility points. LEGEND: Sta = Stamina Pwr = Power MPwr= Magic Power Agl = Agility H = Hit Points M = Magic Points Kirin Unicorn Sraphim Starlet Lv. Up Lv. Up Lv. Up Lv. Up Bonus:None Bonus:None Bonus:None Bonus:Sta+2 Cure x 5 Cure2 x 4 Life x 5 Cure x 25 Cure2 x 1 Remedy x 3 Cure2 x 8 Cure2 x 16 Regen x 4 Dispel x 2 Cure x 20 Cure3 x 1 Antdot x 4 Safe x 1 Regen x 10 Regen x 20 Scan x 5 Shell x 1 Remedy x 4 Remedy x 20 Pheonix Palidor Ifrit Shiva Lv. Up Lv. Up Lv. Up Lv. Up Bonus:None Bonus:None Bonus:Pwr+1 Bonus:None Life X 10 Haste x 20 Fire x 10 Ice x 10 Life2 x 2 Slow x 20 Fire2 x 5 Ice2 x 5 Life3 x 1 Haste2 x 2 Drain x 1 Rasp x 4 Cure3 x 2 Slow2 x 2 Osmose x 4 Fire3 x 3 Float x 5 Cure x 3 Madiun Bismark Ramuh Shoat Lv. Up Lv. Up Lv. Up Lv. Up Bonus:MPwr+1 Bonus:Pwr+2 Bonus:Pwr+1 Bonus:H+10% Fire2 x 3 Fire x 20 Bolt x 10 Bio x 8 Ice2 x 3 Ice x 20 Bolt2 x 2 Break x 5 Bolt2 x 3 Bolt x 20 Poison x 5 Doom x 2 Life x 2 Dispel x 10 Remedy x 15 Odin Alexandr ZoneSeek Raiden Lv. Up Lv. Up Lv. Up Lv. Up Bonus:Agl+1 Bonus:None Bonus:MPwr+2 Bonus:Pwr+2 Meteor x 1 Pearl x 2 Rasp x 20 Quick x 1 Shell x 10 Osmose x 15 Safe x 10 Shell x 5 Ragnarok Golem Crusader Terrato Lv. Up Lv. Up Lv. Up Lv. Up Bonus:None Bonus:Sta+2 Bonus:M+50% Bonus:H+30% Ultima x 1 Safe x 5 Merton x 1 Quake x 3 Stop x 5 Meteor x 10 Quartr x 1 Cure2 x 5 W Wind x 1 Stray Bahamut Carbunkl Fenrir Lv. Up Lv. Up Lv. Up Lv. Up Bonus:MPwr+1 Bonus:H+50% Bonus:None Bonus: M+30% Muddle x 7 Flare x 2 Rflect x 5 Warp x 10 Imp x 5 Haste x 3 X-Zone x 5 Float x 2 Shell x 2 Stop x 3 Safe x 2 Warp x 2 Tritoch Phantom Siren Lv. Up Lv. Up Lv. Up Bonus:MPwr+2 Bonus:M+10% Bonus:H+10% Fire3 x 1 Bserk x 3 Sleep x 10 Ice3 x 1 Vanish x 3 Mute x 8 Bolt3 x 1 Demi x 5 Slow x 7 Fire x 6 ESPERS ------ These are the general locations of each Esper in the game. Kirin - tower in Zozo Unicorn - Magitek Factory Sraphim - buy from man in upper-right corner of Tzen Starlet - bookshelf of Owzer's House. Phoenix - end of Pheonix Cave Palidor - Solitary Island beach, after finding airship Ifrit - after defeating Ifrit and Shiva, Magitek Factory Shiva - after defeating Ifrit and Shiva, Magitek Factory Maduin - tower in Zozo, after Terra remembers her past Bismark - Magitek Factory Ramuh - tower in Zozo Shoat - Magitek Factory Odin - Ancient Castle Raiden - 5 steps south of throne, downstairs, Ancient Castle Crusader- after defeating all 8 dragons Bahamut - after defeating Doom Gaze Tritoch - frozen Esper, Narshe Alexandr- throne room, Doma Castle, after Cyan's dream Ragnarok- weapon shop in Narshe; need Locke to enter Terrato - Umaro's bone carving Carbunkl- Magitek Factory Phantom - Magitek Factory ZoneSeek- auction house, Jidoor Golem - auction house, Jidoor Stray - tower in Zozo Fenrir - after battle with Phunbaba, Mobliz Siren - tower in Zozo DESPERATION (NEAR FATAL) ATTACKS -------------------------------- When you are in critical condition (your HP is very low and your character is hunched over), choosing to fight may yield your character's Depseration Attack. These moves are extremely powerful, especially early in the game when you can't normally do several thousand points of damage. Gau and Umaro do not have Desperation Attacks because they do not have Fight as a command. Character Name Description --------------------------------------------------------------- Locke Mirager looks like first part of a Bum Rush Terra Riot Blade throws a series of rings at an enemy Celes Spin Edge spins around enemy holding out sword Edgar Royal Shock flash of light Sabin Tiger Break looks like Cyan's Empowerer Cyan Back Blade sword strike that turns screen black Mog Moogle Rush looks like Sabin's Pummel Strago Sabre Soul jumps at enemy, makes flash of light Relm Star Prism stars surround an enemy Shadow Shadow Fang jumps at enemy and claws it twice Setzer Red Card spins around and throws cards 3 times Gogo X-Meteor rock going from top right to bottom left of the screen LOCATIONS OF THE 8 DRAGONS -------------------------- 1 in Narshe (Ice) 1 in cave reached from Zozo (Thunder) 1 in Opera House (Dirt) 1 in Phoenix Cave (Red) 1 in Fanatics' Tower (White) 1 in Ancient Castle (Blue) 2 in Kefka's Tower (Gold and Skull) BANQUET SCORING SCHEME ---------------------- Deep into the WoB is a banquet scene at the Empire's base. Depending on your actions here, several things can be acomplished and some items procured. The entire banquet events are scored and can be tabulated mathematically based on this model: (a) Each guard you talked to 24 x 1pt each = 24 pts (b) Each guard you fought 5 x 4pt each = 20 pts (c) Toast question To the Empire 2pt To Returners 1pt To our hometowns 5pt (d) Kefka question Leave him in jail 5pt Let him go 1pt Execute him 3pt (e) Doma question What's done is done 1pt That was inexcusable 5pt Apologize Again!! 3pt (f) Celes question Was she a spy? 1pt She's one of us 5pt We trust Celes 3pt (g) Asking each question 2pt each If you asked one of the questions twice -10pt each Remember which question you asked first! (h) Espers question Gone too far 5pt Unleashed the power 2pt (i) Which question asked first 5pt (j) Care for a break No 1pt Break 2pt Break and fight Guards 5pt (k) Say question Peace 3pt War's over 5pt Sorry 1pt (l) Favor If you say Yes when Gestahl asked you the first time 3pt Total Max 93pt What you get for the points: NOTE: You get the item listed plus everything below that. 0 - 49 pts South Figaro is safe 50 - 66 pts Troops withdrawn from Doma 67 - 76 pts Permission to the locked room 77 - 89 pts Tintinabar 90 - 93 pts Charm Bangle EASY EXP. --------- Ok, want to get REAL EASY Exp.? YOU NEED A RAPID FIRE CONTROLLER FOR THIS TO WORK or a rubber band. Go to the Config screen and set the Buttons to "Memorize." Now get to the Lete River Scene and travel on the raft to the first intersection. Choose "Up" and you'll go around in a circle and fight at least one battle. In the battle, have Banon use Health, Terra fight, Sabin fight, and Edgar uses the AutoCro- ssbow. Now, put the controller on auto-fire for button A or put a rubber band around the button after the battle and leave it there. The raft will go around in circles, fighting enemies, with Banon healing the party! Leave it on overnight and see what happens! VANISH/DOOM/X-ZONE ------------------ Using Vanish and then Doom on enemies early in the game usually kills them instantly, but as the game progresses, the rate of success is greatly lowered. Using X-Zone in place of Doom, your chances will be increased to 99% possibility of killing an enemy with this trick. WARNING: Using Vanish/X-Zone DOES NOT allow you to collect most items from enemies! :( EASY STATUS RECOVERY -------------------- To cure a status ailment quickly and easily, equip the character that has the ailment with a relic that protects against that type of ailment. When you check your status after you have equi- pped the relic, you should be completely cured! SAVING WHEN NOT ON A SAVE POINT ------------------------------- In places where you are controlling more than one party, such as the Phoenix Cave and Kefka's Tower, if one party is on a save point, then all the other parties are also considered to be standing on it and can use Tents to replenish their energy! REVIVIFY THE DEAD ----------------- Undead monsters are suceptible to Cure magic as well as items such as Life, Revivify, and Fenix Down. Try using these items and you should beat them in one hit! UN-ICING YOUR FRIENDS --------------------- When your allies are frozen, an easy way to "un-ice" them is to cast a Fire spell on them. Fire1 is best since it creates mini- mal damage.